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zeshan321

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Everything posted by zeshan321

  1. I removed that diff and still the same.
  2. Hello, my client crashes either when hovering over or when the Enchanted Peach Tree attacks me. I recently upgraded my client from 2012 to 20130807 but this issue still occurred with the 2012 client.
  3. Hello, when I start my client I get this error: http://prntscr.com/4408xh
  4. Solved. I put the mob ids above : ["JT_MONSTER_LAST"] = 2466, so: ["JT_FIRE_MOTH"] = 2463, ["JT_CARACHNE"] = 2464, ["JT_DRACAUFEU"] = 2465, ["JT_MONSTER_LAST"] = 2466,
  5. From a little more testing. I noticed that if I put the id 3500. I just crash. But for every other id I put it spawns it with a different sprite .
  6. What does the client have to do with this? The client works fine. I can add custom items, quests and skills without any issues.
  7. Not sure. I got my client from my host but I don't think so.
  8. I think 20120410. That's what it says in my mmo.h
  9. Now it spawns a different mob sprite:
  10. Now it spawns a poring. Doesn't that mean it's a unknown sprite? I don't know how it could be unknown. #define MAX_MOB_DB 10000
  11. Yes and I checked both lua files. There are no duplicate entries. Jobname: http://pastebin.com/GFjmEF8M Npcidentity: http://pastebin.com/TTZi8i5i
  12. Here is the sprite file it seems to be correct: https://www.dropbox.com/s/zwbsluurefufpe1/dracaufeu.spr
  13. NPCIdentity: ["JT_DRACAUFEU"] = 2601, Jobname: [jobtbl.JT_DRACAUFEU] = "DRACAUFEU",
  14. When spawning this: 2601,DRACAUFEU,Fuegomonstro,Fuegomonstro,3,65,0,600,450,1,12,14,0,3,10,8,3,2,6,1,10,12,0,2,20,131,200,1456,456,5,519,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 It spawns a different mob sprite. It uses this mob sprite: When it supposed to spawn this mob sprite:
  15. I increased the id to 3600 now i'm getting "invalid mob id or name". 3600,Fire_Moth,Hellbat,141,118402,0,170000,186460,1,2100,2530,63,12,90,89,72,20,99,25,10,12,1,8,66,405,170,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  16. My client crashes when spawning custom mobs. Mob db: 3500,Fire_Moth,Hellbat,141,118402,0,170000,186460,1,2100,2530,63,12,90,89,72,20,99,25,10,12,1,8,66,405,170,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 NPCidentity: ["JT_Fire_Moth"] = 3500, jobname: [jobtbl.JT_Fire_Moth] = "Fire_Moth", Sprite:
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