zeshan321
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Posts posted by zeshan321
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that's because of Increase Atk Display.
How would I fix it?
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Hello, my client crashes either when hovering over or when the Enchanted Peach Tree attacks me. I recently upgraded my client from 2012 to 20130807 but this issue still occurred with the 2012 client.
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Solved.
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kRO Uses JT_MONSTER_LAST for limiting ID's ?
Maybe not sure.
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Solved. I put the mob ids above : ["JT_MONSTER_LAST"] = 2466,
so:["JT_FIRE_MOTH"] = 2463,["JT_CARACHNE"] = 2464,["JT_DRACAUFEU"] = 2465,["JT_MONSTER_LAST"] = 2466, -
From a little more testing. I noticed that if I put the id 3500. I just crash. But for every other id I put it spawns it with a different sprite .
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well you need to learn how to diff by your self, find nemo client patcher here in forums and the procedure of making a client is easy as 123.
What does the client have to do with this? The client works fine. I can add custom items, quests and skills without any issues.
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did you use NEMO Client Patcher to diff your client?
Not sure. I got my client from my host but I don't think so.
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just change all of the file extension in your luafiles folder from .lua to .lub
Still the same. :/
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Sorry for the double post.
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oh i see.. i knew your problem, may i ask what is your client date?
I think 20120410. That's what it says in my mmo.h
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hmm try 3000
Now it spawns a different mob sprite:
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i suggest to try to use 4000 instead of 2601
Now it spawns a poring. Doesn't that mean it's a unknown sprite? I don't know how it could be unknown.
#define MAX_MOB_DB 10000
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did you check it properly? try to check again the lua files if there are duplicate entries.
Yes and I checked both lua files. There are no duplicate entries.
Jobname: http://pastebin.com/GFjmEF8M
Npcidentity: http://pastebin.com/TTZi8i5i
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try to check the mob sprite itself, you can use this http://ratemyserver.net/download_agent.php?type=1&file_num=10 to view the sprite of that file.
Here is the sprite file it seems to be correct: https://www.dropbox.com/s/zwbsluurefufpe1/dracaufeu.spr
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NPCIdentity:
["JT_DRACAUFEU"] = 2601,
Jobname:
[jobtbl.JT_DRACAUFEU] = "DRACAUFEU", -
When spawning this:
2601,DRACAUFEU,Fuegomonstro,Fuegomonstro,3,65,0,600,450,1,12,14,0,3,10,8,3,2,6,1,10,12,0,2,20,131,200,1456,456,5,519,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0It spawns a different mob sprite. It uses this mob sprite:
When it supposed to spawn this mob sprite:
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I increased the id to 3600 now i'm getting "invalid mob id or name".
3600,Fire_Moth,Hellbat,141,118402,0,170000,186460,1,2100,2530,63,12,90,89,72,20,99,25,10,12,1,8,66,405,170,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -
My client crashes when spawning custom mobs.
Mob db:
3500,Fire_Moth,Hellbat,141,118402,0,170000,186460,1,2100,2530,63,12,90,89,72,20,99,25,10,12,1,8,66,405,170,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
NPCidentity:
["JT_Fire_Moth"] = 3500,
jobname:
[jobtbl.JT_Fire_Moth] = "Fire_Moth",
Sprite:
Enchanted Peach Tree
in Client-Side Support
Posted
I removed that diff and still the same.