rewindz
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Posts posted by rewindz
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As you can see the red block. what is that? is a new NPC ChatRoom or what?
is rAthena already have this?
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hello again
i've a problem with my own patcher ..
i can connect to FTP to download patch files but have no idea to repack it into grf file
is something i need to know first? or any DLL require?
thanks
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thanks @Neo
i've spent a lot of time for this
i've to set argument on shortcut like you said
"C:Ragnarok2014-04-16aRagexe_Patched.exe" -t:test test 1but always show error unhandle blah blah ... (Visual Studio Just-In-Time Debugger) when run RagExeand nothing happened.what did i do wrong ?is that relate for disable 1sak1 1rag1 in NEMO ?
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hello guys
i want to make my own LoginCredential like a ROCred.
player just enter userid, password and click login to run RagExe then select char to play in game.
but, how do i send userid and password on MyCredential to RagExe ?
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now.. i can threw out duration bar !
but skill effect (*ping* sound) is gone ...
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- dmg is done to myself without duration bar when i've to try to comment this line (line:3243) on Skill.c
case KN_AUTOCOUNTER:clif->skill_nodamage(src,target,skl->skill_id,skl->skill_lv,1);break;- can walk when i use skill and don't do any damage to mobs, but durationbar still appear with comment this line(line:5910) on Skill.c
case KN_AUTOCOUNTER:sc_start(src,bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv));skill->addtimerskill(src, tick + 100, bl->id, 0, 0, skill_id, skill_lv, BF_WEAPON, flag);break;why C++ is so hard huh? i wanna know flow of skill usage
can somebody help me please.
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@Zhao Chow sorry, i'll never do it again.
@evilpuncker not a cast that i think, duration bar is gone when mob attack and appear again when i use skill
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i try to use @jobchange to Knight (7)
but i met duration bar when i use Counter Attack
so how can i remove duration bar when use Counter Attack ?
i've to try to look in src files but nothing found or i'm wrongs ?
sorry for my worst english skill, and i'll keep to work harder to learn it.
thanks.
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thanks @@Dastgir, but i dont understand what does these numbers in these files mean?
+ navi_link_krpri
{"abbey01", < mapname ?13359, < ???200, < ???99999, < ???"Abbey01Step_Abbey01Farm", < ???"", < ???87, < ???122, < ???"abbey01", < mapname ?12, < ???200< ???},+ navi_linkdistance_krpri ... ("P"?, "E"? )
"abbey01",4,{{13359,{ "P", 13367, 156 },{ "E", 13360, 678 },{ "E", 13368, 6 },{ "NULL", 0, 0 },},{13360,{ "P", 13368, 683 },{ "E", 13361, 421 },{ "E", 13369, 6 },{ "NULL", 0, 0 },},{13367,{ "P", 13359, 156 },{ "E", 13358, 6 },{ "NULL", 0, 0 },},{13368,{ "P", 13360, 683 },{ "E", 13359, 5 },{ "E", 13367, 152 },{ "NULL", 0, 0 },},},+ navi_map_krpri
{"abbey01", < mapname ?"Cursed Abbey F1", < maptitle ?5001, < ???400, < ???400 < ???},+ navi_mob_krpri
{"abbey01", < mapname?17764, < ???300, < ???3736588, < ???"Ghoul", < mobname ?"GHOUL", < db_mobname ?61, < ???3211521 < ???},+ navi_npc_krpri
{"airplane", < mapname11988, < ????101, < ???86, < NPCsprite (look at : datainfoNPCIdentity)"Apple Merchant", < NPCname"airplane", < mapname50, < map x66 < map y}, -
i'm so confused with these files in lua files/navigation
navi_f_krpri.lub
navi_link_krpri.lub
navi_linkdistance_krpri.lub
navi_map_krpri.lub
navi_mob_krpri.lub
navi_npc_krpri.lub
navi_npcdistance_krpri.lub
navi_scroll_krpri.lub
how it works ?
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hi @@Neo
before i update NEMO to 20150520 version, i don't get any error with 2014-10-22bRagexe_patched.
but after update always get error like @@hackerjung's post
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solved ! just open and save it with Notepad+
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hi
i try to use Hercules Ultimate Localization Design, but i get some error like this..
(before i set my config, i've to try to delete some '=' on comment line, map-server is show the same error.)
this is my setting
help me to fix this please
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hi
i try to use Hercules Ultimate Localization Design, but i get some error like this..
(before i set my config, i've to try to delete some '=' on comment line, map-server is show the same error.)
this is my setting
help me to fix this please
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can i merge it with BrowEdit ?
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hello there,
i have an idea to make Ragnarok warp-by-warp map to full open worldmap like Ragnarok2 or Lineage2 map.
so, how can i merge all prt_fild maps (ex. prt_fild00 - prt_fild11) into one ?
thanks.
Is this a new NPC Chat Room ?
in Script Support
Posted
sorry but, what is the name of lua file that i can edit?