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Posts posted by Igniz
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I am building a code but... i get this error and i don't know what to do x_x
'conv_num' : is not a member of 'script_code'
Here the code:
BUILDIN(aasdf){ int asdf, type; ... asdf = script_getnum(st, 3); <- break point...}
Tnks in advance
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Happy Birthday Master and thanks for your hard work !
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Very Good
I will wait for coming updates
My suggestions:
─ Dynamic background (maybe with flash, or support for transparent images)
─ Setup caller
─ Button maker
─ BGM support
no customizations for now, maybe in the future.; transparent 255 0 255 = ok; maybe flash for more fagotry in the future xD.
can anyone design this? I'm using thor's buttons as test http://imgur.com/9VXFCw1
can you donate designs
1 bg
2 startbutton , startbuttonhover, starbuttonclicked
3 exitbutton , exitbuttonhover, exitbuttonclicked
Of course, as soon as i arrive to my home (in a few hours)
Btw, with button maker and stuff (customization) i mean a config embeder like thor patcher (we can embed also the configs of your ini files); this would make a powerful and clean launcher.
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Awesome ;D! Thanks!
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Very Good
I will wait for coming updates
My suggestions:
─ Dynamic background (maybe with flash, or support for transparent images)
─ Setup caller
─ Button maker
─ BGM support
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Revisa que estes usando el paquetaje correcto, puesto que entre los muchos que se cambian están los del mail.
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─ A string editor for little labels like "Username" to (ex.) "Usuario" or "Password" to "Contraseña"
─ A button editor in order to change it as we wish (design and of course, location)
Could be easily done by a ini file (like thor patcher config tool) imo
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Some mod move it to source requests then please ~
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Esta opcion ya viene por default, buscala en conf/battle/monster.conf
// Whether or not to spawn the mvp tomb.
// See http://irowiki.org/wiki/MVP#Gravestone
mvp_tomb_enabled: yes -
- Maybe a string and button editor? Just for translation purposes ~
- A version of your launcher without the title bar (for example for dynamic launchers, eg: a launcher with a transparent shaped background)
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Simple like this:
The user completes a quest and obtains as reward a title that give him certain types of bonus (like str, agi, flee, etc)
And of course, everyone can see it.
It could manage a DB like this:
<ID>, "Title", <Color>, {Bonus} 15, "Atroce Hunter", 0xFF44FF, {bonus bStr, 2; bonus2 bSPVanishRate,10,1;}
And could have a couple of commands (evil purposes included):
settitle, <ID>;getchartitle, <CharID>;
In Action:
if(quest_12-1) settitle, 15;end;if(getchartitle == 15) mes "This is a real hunter!";close;
Menu (the main idea):
if(title15) set .@menu, .@menu+":Atroce Hunter";mes "What title do you want to switch?";select(.@menu)settitle, @option;close;
Final
It could be a powerful plugin, don't think so?
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Un placer, yo soy de los viejos lobos de por aqui, si puedo ayudarte con gusto. Exito ~
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Ind for president!
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It should be implemented as a temporal variable (if this would be implemented) in order to save a lot of resources (ex. in sql) imo, like:
// Punch of 100 of Player 1
set .@Damage[0], GetSkillDamage;
// Punch of 400 of Player 2
set .@Damage[1], GetSkillDamage;
Player 2 wins(?)
And bla bla bla (it's this how i would use it)
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I guess he are trying to make a damage ranking with X skill....
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+9999
I'll burn a fresh heart from my users for you today
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Sorry for doublepost but.... any new of this?
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Documentation about this, how can we create/modify functions and the correct use of this new function.
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Where can i find some doc?
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Oh, it's true, it's deprecated on old browsers, my bad
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1. Quick edit
2. Bigger avatar size (oh bloddy you!)
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this could be done in src easily..
MVP killed -> save to db left respawn time
Server restarted or npc reloaded -> server fetch respawn time from db then parse then load to its ticking process before respawn
this will only work if the MVP mob dies after server initial start...
ATM just an idea and the codes are still in my brain..if I have time I'll do it..
+1. Please eat my soul T_T!
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¿Any new about this?
Some help with code
in Source Support
Posted
Clever as always my dear friend. Thanks.