rotloso
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Posts posted by rotloso
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Hi i use 2015-11-04a client,
but i can't create gender http://herc.ws/board/damocles/ind/screenHercules137.jpg like this
i register _F still gender F, When i register _M still gender M,
how i can create twain gender like this picture
sorry for my english
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How can i get English ver.
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// item_combo_db 2476:2575:2884:15037,{ bonus2 bAddRace, RC_All, 10; bonus2 bSkillAtk,RK_SONICWAVE,100; bonus2 bSkillAtk,RK_WINDCUTTER,100; bonus3 bAutoSpell,RK_STORMBLAST,1,20; autobonus3 "{ bonus bAspd,2; }",1000,10000,LK_CONCENTRATION,"{ specialeffect2 EF_ENHANCE; }"; }
{ Id: 22067 AegisName: "Witch_Shoes" Name: "Witch Shoes" Type: 5 Buy: 3500 Weight: 400 Def: 10 Job: { All: true Novice: false } Loc: 64 Script: <" autobonus3 "{ bonus bAspd,2; }",1000,10000,LK_CONCENTRATION,"{ specialeffect2 EF_ENHANCE; }"; "> },
Hi guys!!
autobonus3 can use on Item_db, but can't use on Item_combo_db help me fixed
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- script Bossnia Staff#1 -1,{ mes "[Riss]"; mes "Hello?"; mes "I am an adventurer."; mes "Haha~"; next; if (Zeny > 999999) { mes "[Riss]"; mes "Would you really like to take the challenge?"; mes "Ok, just choose the course."; next; .@i = select("First","Second","Third","Fourth"); mes "[Riss]"; mes "Take care, boy~"; mes "Don't hold a grudge against me."; close2; Zeny -= 1000000; warp "bossnia_0"+.@i,rand(202,204),rand(202,204); end; } mes "[Riss]"; mes "You don't have enough money..."; mes "Come back when you have at least 1,000,000 zeny."; close; } Main_town,160,156,4 duplicate(Bossnia Staff#1) Bossnia Staff#7 4_M_PHILMAN // Warp Portals //============================================================ bossnia_01,210,210,0 warp bossnia01 1,1,Main_town,146,166 bossnia_02,210,210,0 warp bossnia02 1,1,Main_town,146,166 bossnia_03,210,210,0 warp bossnia03 1,1,Main_town,146,166 bossnia_04,210,210,0 warp bossnia04 1,1,Main_town,146,166 // Monster Spawns //============================================================ bossnia_01,0,0,0,0 monster Dark Lord 1272,3,600000,0,1 bossnia_02,0,0,0,0 monster Garm 1252,5,600000,0,1 bossnia_03,0,0,0,0 monster Gloom Under Night 1768,2,600000,0,1 bossnia_04,0,0,0,0 monster Doppelganger 1046,5,600000,0,1
Hi guys!! please help me to edit bossnia event
1. time bossnia start, example round 1 (7.00 am-10.00 am) round 2 (7.00 pm-10.00 pm)
2. when timeup each round player in bossnia warp to savepoint
3. Announce when bossnia start
sorry for my English!!
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Script: <" #CASHPOINTS += rand(1,10); ">
THX!!! @@evilpuncker
I was helped again, When used cash coin, a message will be showing how many cash point gain
sorry for my English!!
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//== Usable Items =========================================={Id: 600AegisName: "Cash_Coin"Name: "Cash Coin"Type: 2Buy: 60Weight: 1BuyingStore: trueScript: <" ......................... ; ">},I'm newbie,I need script Cash_coin, when used random add 1-10 cash points!!(sorry for my English)
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I just checked the NPC script of the monster spawn and found the problem, see any diference in these 2 spawns?
gld2_ald,0,0,0,0 boss_monster Gioia 2251,1,28800000,600000,1,1 gld2_ald,0,0,0,0 monster Elvira 2252,1,1800000,600000,1
Check mob_db structure:
http://herc.ws/wiki/Custom_Mobs#Spawn_Points
<map name>,<x1>,<y1>,<x2>,<y2>%TAB%monster%TAB%<monster name>%TAB%<mob id>,<amount>,<delay1>,<delay2>,<event>{,<mob size>,<mob ai>}
Need to report in bugtracker e.e
>You gotta add exceptions for boss types to all related entries in clif.c and mob.c since the commit that updated the feature is missing them.
ockquote>THX for reply. But now i cant fixed them.
I report to : https://github.com/HerculesWS/Hercules/issues/1122 ,need someone help me!!
Man just go to monster spawn file and remove te last ",1" from the boss monster
OMG!!! now i fixed, thx @@fxfreitas
I have another question. Why boss monster HP bar size over than normal monster (sorry for my English)
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I just checked the NPC script of the monster spawn and found the problem, see any diference in these 2 spawns?
gld2_ald,0,0,0,0 boss_monster Gioia 2251,1,28800000,600000,1,1 gld2_ald,0,0,0,0 monster Elvira 2252,1,1800000,600000,1
Check mob_db structure:
http://herc.ws/wiki/Custom_Mobs#Spawn_Points
<map name>,<x1>,<y1>,<x2>,<y2>%TAB%monster%TAB%<monster name>%TAB%<mob id>,<amount>,<delay1>,<delay2>,<event>{,<mob size>,<mob ai>}
Need to report in bugtracker e.e
You gotta add exceptions for boss types to all related entries in clif.c and mob.c since the commit that updated the feature is missing them.
THX for reply. But now i cant fixed them.
I report to : https://github.com/HerculesWS/Hercules/issues/1122 ,need someone help me!!
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go to conf/battle/gm.conf
then
replace this
atcommand_max_stat_bypass: no
into
atcommand_max_stat_bypass: yes
Thank you it's work
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Hi. guys!may i know how to Changing the max stats.On my gm ID, i command @allstat 300 but serevr limit 130 maxi need to know on my gm ID can change allstats 300 but normal ID fixed 130 on 3rd classsorry for my english!! -
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Hi, guys!
may i know how to make bHPVanishRate on my hercules server
some item need to use bHPVanishRate script
Item : Vellum Katzbalger
ID : 21002
Description : Decreases target's HP by 8% per hit. (This effect does not work with skills)
i follow Fixed Bug #7678, but not work!!
help me plz
(i move post from General Server Support)
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Hi, guys!may i know how to make bHPVanishRate on my hercules serversome item need to use bHPVanishRate scriptItem : Vellum KatzbalgerID : 21002Description : Decreases target's HP by 8% per hit. (This effect does not work with skills)i follow Fixed Bug #7678, but not work!!help me plzsorry for my english -
hi everybody, may i know how to change BakonawaLake instance cooldown. On original hercules server it's cooldown on 7 days
i need to change it on 24hur.
sorry for my english
kRO unpacked clients releases
in Client-Side Releases
Posted
hi @Asheraf I use 20180530bexeRE and your translate, now i got missing effect on skill Ignition break like this
I sure my effect is ON , you can see my picture
only skill ignition break is missing skill effect , u can guide me to fix it