Batang Kuneho
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Posts posted by Batang Kuneho
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How to put Skill on Custom icon is any other Guide to do that Costumization skill.?
example Parry skill i want to put it on my Custom iconexample LU_PAR name of the custom Icon id is 411 skill for star glad
i want to put skill on my custom icons
like on darkRO .4047,411,10,3,10,6,5,60,3,0,0,0,0 //LU_PAR#Parrying#4047,444,1,0,0,0,0,0,0,0,0,0,0 //LU_FRENZY#Frenzy#my custom skill 411,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x0, LU_PAR,Parrying356,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x0, LK_PARRYING,Parrying356,0,0,50,0,0,0,3,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LK_PARRYING
im using it for my custom job
i edit the Star Glad Job and i want to put a skill on it .. using my custom icon skill
Plss Help More Power and god bless thank you -
Hi does anyone know how can I make this a skill?
ACMD(clone){ int x=0,y=0,flag=0,master=0,i=0; struct map_session_data *pl_sd=NULL; if (!message || !*message) { clif->message(sd->fd,msg_txt(1323)); // You must enter a player name or ID. return true; } if((pl_sd=iMap->nick2sd((char *)message)) == NULL && (pl_sd=iMap->charid2sd(atoi(message))) == NULL) { clif->message(fd, msg_txt(3)); // Character not found. return true; } if(pc->get_group_level(pl_sd) > pc->get_group_level(sd)) { clif->message(fd, msg_txt(126)); // Cannot clone a player of higher GM level than yourself. return true; } if (strcmpi(command+1, "clone") == 0) flag = 1; else if (strcmpi(command+1, "slaveclone") == 0) { flag = 2; if(pc_isdead(sd)){ clif->message(fd, msg_txt(129+flag*2)); return true; } master = sd->bl.id; if (battle_config.atc_slave_clone_limit && mob_countslave(&sd->bl) >= battle_config.atc_slave_clone_limit) { clif->message(fd, msg_txt(127)); // You've reached your slave clones limit. return true; } } do { x = sd->bl.x + (rnd() % 10 - 5); y = sd->bl.y + (rnd() % 10 - 5); } while (iMap->getcell(sd->bl.m,x,y,CELL_CHKNOPASS) && i++ < 10); if (i >= 10) { x = sd->bl.x; y = sd->bl.y; } if((x = mob_clone_spawn(pl_sd, sd->bl.m, x, y, "", master, 0, flag?1:0, 0)) > 0) { clif->message(fd, msg_txt(128+flag*2)); // Evil Clone spawned. Clone spawned. Slave clone spawned. return true; } clif->message(fd, msg_txt(129+flag*2)); // Unable to spawn evil clone. Unable to spawn clone. Unable to spawn slave clone. return true;}
did make it? i mean you done to make it a skill? how any guide?
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You cannot, I will need to post source...
how to install this DLL files?!! Any update? or guide?This is .dll plugin.
You have to do one edit after installing this plugin,
go to pc.h and find
struct map_session_data {
below it addint faction; //FactionMOD
Recompile, you are done.Plugin Include 2 script commands:
setfaction(FactionID);getfaction();
nice IM looking forward for your Source !! +9 !!
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This is .dll plugin.
You have to do one edit after installing this plugin,
go to pc.h and find
struct map_session_data {
below it add
int faction; //FactionMOD
Recompile, you are done.
Plugin Include 2 script commands:
setfaction(FactionID);getfaction();
how to install this DLL files?!! Any update? or guide?
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Great! Finally a new free game guard
Suggestion: make it send Mac and hardware Id.
Yes im thinking of that but coding the server side will be a different console application and the problem is im coding c++ in Microsoft Visual Studio 2003 so it will be hard time to implement it into an linux systems .
Good nice one dude + 1 for you!!
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Get the core dump and post it, that may help to pinpoint the issue.Help for Map crash using @autotrade and @at i just change https://github.com/HerculesWS/Hercules/commit/5b21335d6a08b5e9fd514598d40487da9fc9a868
but its same give me crash on 4sec when im done use @autotrade or @at the map is lost connection or crashed without error dont know why!!
i will thankfull for the help you gave thanks!!
//Attempt to use the command if ( (info->func(fd, (*atcmd_msg == atcommand->at_symbol) ? sd : ssd, command, params,info) != true) ) {#ifdef AUTOTRADE_PERSISTENCY if( info->func == atcommand_autotrade ) /** autotrade deletes caster, so we got nothing more to do here **/ return true;#endif sprintf(output,msg_txt(154), command); // %s failed. clif->message(fd, output); return true; } if( info->log ) /* log only if this command should be logged [Ind/Hercules] */ logs->atcommand(sd, *atcmd_msg == atcommand->at_symbol ? atcmd_msg : message); return true;}
This What i edit for then change
- // Autotrade was successful if standalone is set- if( ((*atcmd_msg == atcommand->at_symbol) ? sd->state.standalone : ssd->state.standalone) )+ if( info->func == atcommand_autotrade ) /** autotrade deletes caster, so we got nothing more to do here **/
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Help for Map crash using @autotrade and @at i just change
https://github.com/HerculesWS/Hercules/commit/5b21335d6a08b5e9fd514598d40487da9fc9a868but its same give me crash on 4sec when im done use @autotrade or @at the map is lost connection or crashed without error dont know why!!
i will thankfull for the help you gave thanks!!
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yes sir clean copy on this website https://github.com/HerculesWS/Hercules
Problem Solve Thank Both of you Sir
malufettAnd
Mhalicotmore power both of you!! Problem solve Skill.c problem !
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check any modification in your skill_require.txt
http://pastebin.ca/2967902 here sir did not edit anything on that im using pre-re !
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check 'conf/groups.conf' and check if its true or false 'skill_unconditional'
{id: 99name: "Admin"level: 99inherit: ( "Support", "Law Enforcement" )commands: {/* not necessary due to all_commands: true */}log_commands: truepermissions: {can_trade: truecan_trade_bound: falsecan_party: trueall_skill: falseall_equipment: falseskill_unconditional: falseuse_check: trueuse_changemaptype: trueall_commands: truehchsys_admin: true}}and normal player can use dagger to on any of skillsir malufett
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When i use Dagger i can use all the skill like Double strife and Clown Skill to Like arrow vulcan and all the songs! Sonic blow on dagger
not like Violin = Clown song and Arrow Vulcan or Sonic blow = Jur
pls help using lates Git Hercules version!
I will be thankfull for the help !!
copy Skill Put on Costum Icon skill
in Source Requests
Posted
HOW ABOUT The db ? how do i put the skill ? on skill db? did i need src code to?