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Hakuryuu

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Everything posted by Hakuryuu

  1. Haziel released a version of actual released sprites with compatible palletes, but yes, maybe rename the 3 oficial paterns As novas sprites do Ranger já saiu?
  2. Where I can edit the start weight?
  3. Don't worked. the error does not appear @edit Worked! Thanks Evil.
  4. which files should I take the kro?
  5. How i can remove that option in my hexed? option checked red in inventory. i want remove, because that option it is giving error in my hexed.
  6. How i can add this settings in my hexed diffed? Increase Headgear ViewID - 4000 I have done many manual changes to my hexed and would not want to do another. Does anyone know how to do this? I use hexed 2013-08-07
  7. error: script.c: In function ‘buildin_getstorageitem’:script.c:17656: warning: passing argument 1 of ‘itemdb->searchrandomid’ makes pointer from integer without a castscript.c:17656: note: expected ‘struct item_group *’ but argument is of type ‘int’
  8. Hakuryuu

    Help...

    Thanks Ossi and 4144 !
  9. ..... problem this command BUILDIN(failedrefitemR) // by jakeRed{ int i=-1,num,ep,ref; TBL_PC *sd; num = script_getnum(st,2); // Equip Slot ref = script_getnum(st,3); // Refine Points Lost sd = script->rid2sd(st); if( sd == NULL ) return 0; if( num > 0 && num <= ARRAYLENGTH(script->equip) ) i = pc->checkequip(sd,script->equip[num-1]); if( i >= 0 ) { short announce_refine[] = { 7, 9, 8, 7, 5 }; ep = sd->status.inventory[i].equip; //Logs items, got from (N)PC scripts [Lupus] log->pick_pc(sd, LOG_TYPE_SCRIPT, -1, &sd->status.inventory[i]); if( battle_config.channel_announces&4 && server_channel[CHN_VENDING] && sd->inventory_data[i]->wlv >= 0 && sd->inventory_data[i]->wlv <= 4 && sd->status.inventory[i].refine >= announce_refine[sd->inventory_data[i]->wlv] ) { // Announces Refines to Chat char chat_announce[256]; sprintf(chat_announce, msg_txt(NULL,704), server_channel[CHN_VENDING]->name, sd->status.name, sd->status.inventory[i].refine, sd->inventory_data[i]->jname, sd->inventory_data[i]->slot,(sd->status.inventory[i].refine - ref)); clif_channel_message(server_channel[CHN_VENDING], chat_announce, 1); } ref = min(ref,sd->status.inventory[i].refine); // To avoid negative Refine sd->status.inventory[i].refine = sd->status.inventory[i].refine - ref; pc->unequipitem(sd,i,2); // status calc will happen in pc_equipitem() below clif->refine(sd->fd,0,i,sd->status.inventory[i].refine); clif->delitem(sd,i,1,3); log_pick_pc(sd, LOG_TYPE_SCRIPT, 1, &sd->status.inventory[i]); clif->additem(sd,i,1,0); pc->equipitem(sd,i,ep); clif->misceffect(&sd->bl,2); } return 0;} Error: script.c: In function ‘buildin_failedrefitemR’:script.c:8718: warning: implicit declaration of function ‘log_pick_pc’script.c:8720: error: ‘struct Battle_Config’ has no member named ‘channel_announces’script.c:8720: error: ‘server_channel’ undeclared (first use in this function)script.c:8720: error: (Each undeclared identifier is reported only oncescript.c:8720: error: for each function it appears in.)script.c:8720: error: ‘CHN_VENDING’ undeclared (first use in this function)script.c:8723:43: error: macro "msg_txt" passed 2 arguments, but takes just 1script.c:8723: error: ‘msg_txt’ undeclared (first use in this function)script.c:8724: warning: implicit declaration of function ‘clif_channel_message’ Please help..
  10. Hakuryuu

    Help...

    atcommand.c: In function ‘atcommand_helper’:atcommand.c:3123: error: too many arguments to function ‘pcg->reload’atcommand.c:3130: error: too many arguments to function ‘pcg->reload’atcommand.c:3113: warning: unused variable ‘new_group’
  11. Hakuryuu

    Help...

    Command: ACMD(helper){ int new_group = 0; nullpo_retr(-1, sd); if (!pc_group_exists(3) || !pc_group_exists(4)) { clif->message(fd, msg_fd(fd,1227)); // Specified group does not exist. return -1; } if ( sd->group_id == 4) { sd->group_id = 3; clif->message(fd,"Mensagens do sistema Helper ativo."); pc_group_pc_load(sd);/* update cache */ return 0; } if ( sd->group_id == 3) { sd->group_id = 4; clif->message(fd,"Mensagens do sistema Helper desativo."); pc_group_pc_load(sd);/* update cache */ return 0; } return 0;} Error: atcommand.c: In function ‘atcommand_helper’:atcommand.c:3117: warning: implicit declaration of function ‘pc_group_exists’atcommand.c:3124: warning: implicit declaration of function ‘pc_group_pc_load’atcommand.c:3113: warning: unused variable ‘new_group’ Please help...
  12. Error in console: [Status]: Map Server is now online.[Info]: Received Fame List of '0' characters.[Status]: Received '40' guild castles from char-server.[Notice]: Abnormal end of connection (ip: 201.11.161.15): Unknown packet 0x5548[Info]: Closed connection from '201.11.161.15'.[Notice]: Abnormal end of connection (ip: 201.11.161.15): Unknown packet 0x5548[Info]: Closed connection from '201.11.161.15'. My mmo.h: 20120410 my hexed: 20120410 my clientinfo: <?xml version="1.0" encoding="euc-kr" ?><clientinfo> <desc>Ragnarok Client Information</desc> <servicetype>brazil</servicetype> <servertype>primary</servertype> <connection> <display>ragnarok</display> <desc>Ragnarok Online</desc> <balloon>1000x/1000x/500x</balloon> <address>189.1.169.50</address> <port>6900</port> <version>30</version> <langtype>1</langtype> <aid> <admin>2000000</admin> <admin>2000001</admin> <admin>2000002</admin> </aid><loading> <image>loading00.jpg</image> <image>loading01.jpg</image> <image>loading02.jpg</image> <image>loading03.jpg</image> <image>loading04.jpg</image> <image>loading05.jpg</image> <image>loading06.jpg</image> <image>loading07.jpg</image> <image>loading08.jpg</image></loading> </connection></clientinfo>
  13. problem: script.c: In function ‘buildin_getstorageitem’: script.c:17571: warning: implicit declaration of function ‘itemdb_searchrandomid’ code: else { nameid = script_getnum(st,2); if ( nameid < 0 ) nameid = itemdb_searchrandomid(-nameid); if ( nameid <= 0 || !itemdb->exists(nameid) ) { ShowError("getstorageitem: Non-existant item %d requested.n", nameid); return 0; } } Please help.
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