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Showing results for tags 'Costume'.
Found 9 results
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I just want to ask what should I put in the script if I want to create a costume with additional experience and drop rate with a timer on it?
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Hi everyone. May I request for someone to edit this npc to require an item before actually making a costume headgear? credits to the owner of the script! costume.txt
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View File 34 Kamishi's Clothes & Hair Palettes (Updated 2018!!) Support All classes including new Mounts, Oboro, Kagerou, Rebellion and 3rd Costumes ! Yay ! =3 The palettes are ranged from 0 to 35. For this pack to look the best you must use my corrected classes sprites and Haziel's 3rd Costumes sprites These palettes are from my big 700 palette pack ! If you want more, you may contact me here : Paletting services (More than 700 Palettes, Races and Colors! :3). Thank you ! >o< Submitter kami-shi Submitted 07/12/17 Category Sprites & Palettes
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Version 4.2.0
1244 downloads
Support All classes including new Mounts, Oboro, Kagerou, Rebellion and 3rd Costumes ! Yay ! =3 The palettes are ranged from 0 to 35. For this pack to look the best you must use my corrected classes sprites and Haziel's 3rd Costumes sprites These palettes are from my big 700 palette pack ! If you want more, you may contact me here : Paletting services (More than 700 Palettes, Races and Colors! :3). Thank you ! >o< -
Already merged with master
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{ Id: 20000 AegisName: "Shadow Armor" Name: "Shadow_Armor" Type: 5 Weight: 10 Loc: 65536 Script: <" "> }, Am i missing something? I'm using 20120418 client. I can't equip the shadow item.
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Version 1.0
630 downloads
Costume Beginner Cap for newbie player The status of the item already in ...\db\re\item_db.conf But if you don't have them , Use the script below Item ID 20307 In item_db.conf add this { Id: 20307 AegisName: "C_Beginner_Cap" Name: "Costume Beginner Cap" Type: 5 Loc: 4096 View: 1348 Script: <" if(BaseLevel<100) { bonus bHit,30-(3*(BaseLevel/10)); bonus bMaxHP,1000-(100*(BaseLevel/10)); bonus bMaxSP,200-(20*(BaseLevel/10)); bonus bVariableCastrate,-10+(BaseLevel/10); bonus bHealPower,150-(10*(BaseLevel/10)); bonus bHealPower2,10*(BaseLevel/10); bonus bAddItemHealRate,10*(BaseLevel/10); } and this is iteminfo.lua or iteminfo.lub }, [20307] = { unidentifiedDisplayName = "Hat", unidentifiedResourceName = "캡", unidentifiedDescriptionName = { "Unknown Item, can be identified by ^6A5ACDMagnifier^000000." }, identifiedDisplayName = "Costume Beginner Cap", identifiedResourceName = "비기너마크", identifiedDescriptionName = { "A costume awarded to adventurer who barely start his adventure.", "HIT +30", "MaxHP +1000", "MaxSP +200", "Variable cast time -10%.", "Increase restoration amount of Novice Potion by 50%.", "Increase healing power by 150%.", "Every 10 base level increment:", "HIT -3", "variable cast time +1%", "MaxHP -100, MaxSP -20", "Healing power -10%,", "Increase healing received and restoration items by 10%.", "^FF0000Cannot be traded.^000000", "Class: ^777777Costume^000000", "Defense: ^7777770^000000", "Location: ^777777Upper^000000", "Weight: ^7777770^000000", "Required Level: ^7777771^000000", "Jobs: ^777777All^000000" }, slotCount = 0, ClassNum = 1348 }, -
File Name: Beginner Cap File Submitter: Akaneharuka File Submitted: 12 Jul 2015 File Category: Sprites & Palettes Costume Beginner Cap for newbie player The status of the item already in ...dbreitem_db.conf But if you don't have them , Use the script below Item ID 20307 In item_db.conf add this { Id: 20307 AegisName: "C_Beginner_Cap" Name: "Costume Beginner Cap" Type: 5 Loc: 4096 View: 1348 Script: <" if(BaseLevel<100) { bonus bHit,30-(3*(BaseLevel/10)); bonus bMaxHP,1000-(100*(BaseLevel/10)); bonus bMaxSP,200-(20*(BaseLevel/10)); bonus bVariableCastrate,-10+(BaseLevel/10); bonus bHealPower,150-(10*(BaseLevel/10)); bonus bHealPower2,10*(BaseLevel/10); bonus bAddItemHealRate,10*(BaseLevel/10); } and this is iteminfo.lua or iteminfo.lub }, [20307] = { unidentifiedDisplayName = "Hat", unidentifiedResourceName = "캡", unidentifiedDescriptionName = { "Unknown Item, can be identified by ^6A5ACDMagnifier^000000." }, identifiedDisplayName = "Costume Beginner Cap", identifiedResourceName = "비기너마크", identifiedDescriptionName = { "A costume awarded to adventurer who barely start his adventure.", "HIT +30", "MaxHP +1000", "MaxSP +200", "Variable cast time -10%.", "Increase restoration amount of Novice Potion by 50%.", "Increase healing power by 150%.", "Every 10 base level increment:", "HIT -3", "variable cast time +1%", "MaxHP -100, MaxSP -20", "Healing power -10%,", "Increase healing received and restoration items by 10%.", "^FF0000Cannot be traded.^000000", "Class: ^777777Costume^000000", "Defense: ^7777770^000000", "Location: ^777777Upper^000000", "Weight: ^7777770^000000", "Required Level: ^7777771^000000", "Jobs: ^777777All^000000" }, slotCount = 0, ClassNum = 1348 }, Click here to download this file
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Make your custom wing just like official items robe archangel wings and fallen angel wings. What you need is : 1. data extureÀ¯ÀúÀÎÅÍÆäÀ̽º collection (image in description) item (image in inventory and equipment) 2. datasprite ¾ÆÀÌÅÛ (drop items) ¾Ç¼¼»ç¸® (image appear on the character) 3. inside datasprite¾Ç¼¼»ç¸® ¿© (female) ³² (male) 4. datasprite·Îºê (robe) bloodwings (this is my folder names for custom wing) you can change it,later we talk about it. 5. inside datasprite·Îºêbloodwings ¿© (female) ³² (male) 6. dataluafiles514lua filesdatainfo spriterobeid.lub or spriterobeid.lua spriterobename.lub or spriterobename.lua (read folder at datasprite·Îºê (robe) ) 7. datacskroption.lub MORE DETAILS GUIDEs : 1. You can copy all names job from datasprite·Îºêõ»ç³¯°³ (this is folder Fallen Angel Wings). NOTICE : male have 110 of act,110 of spr and female have 120 of act,120 of spr format from ¾Ç¼¼»ç¸® folder. Can check picture at above on inside datasprite·Îºêbloodwings. ?male ´ÑÀÚ_³²¸¶¹ý»ç_³²¸ùÅ©_³²¸ùÅ©¾ËÆÄÄ«_³²¿©¸§_³²¿©¿ì¸¶¹ý»ç_³²¿©¿ì¿ö·Ï_³²¿©¿ì¼¼ÀÌÁö_³²¿©¿ì¼Ò¼·¯_³²¿©¿ìÀ§Àúµå_³²¿©¿ìÇÁ·ÎÆä¼_³²¿©¿ìÇÏÀÌÀ§Àúµå_³²¿¬±Ý¼ú»ç_³²¿ö·Ï_³²±¸ÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²±×¸®Æù°¡µå_³²±â»ç_³²±Ã¼ö_³²±æ·Îƾũ·Î½º_³²±Ç¼º_³²±Ç¼ºÀ¶ÇÕ_³²±Ç¼ºÆ÷¸µ_³²»çÀÚ±â»ç_³²»çÀڷ鳪ÀÌÆ®_³²»çÀڷε峪ÀÌÆ®_³²»çÀڷξⰡµå_³²»çÀÚÅ©·ç¼¼ÀÌ´õ_³²»çÀÚÆȶóµò_³²»êŸ_³²»óÀÎ_³²»óÀθäµÅÁö_³²°¡µå_³²°áÈ¥_³²°Ç³Ê_³²°Ë»ç_³²µµµÏ_³²µÎ²¨ºñ´ÑÀÚ_³²µÎ²¨ºñ¼Ò¿ï¸µÄ¿_³²·¹ÀÎÁ®_³²·¹ÀÎÁ®´Á´ë_³²·é³ªÀÌÆ®_³²·é³ªÀÌÆ®»Ú¶ì_³²·Î±×_³²·Îµå³ªÀÌÆ®_³²·ÎµåÆäÄÚ_³²¼¼ÀÌÁö_³²¼Ò¿ï¸µÄ¿_³²¼Ò¼·¯_³²¼ºÁ÷ÀÚ_³²½¦µµ¿ìüÀ̼_³²½´¶ó_³²½´¶ó¾ËÆÄÄ«_³²½´ÆÛ³ëºñ½º_³²½´ÆÛ³ëºñ½ºÆ÷¸µ_³²½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²½º³ªÀÌÆÛ_³²½ºÅäÄ¿_³²¾ÆÅ©ºñ¼ó_³²¾ÆÅ©ºñ¼ó¾ËÆÄÄ«_³²¾î¼¼½Å_³²¾î½Ø½ÅÅ©·Î½º_³²¹Î½ºÆ®·²_³²¹ÌÄÉ´Ð_³²¹ÌÄɴиäµÅÁö_³²¹Ùµå_³²³ëºñ½ºÆ÷¸µ_³²Á¦³×¸¯_³²Á¦Ã¶°ø_³²Á¦Ã¶°ø¸äµÅÁö_³²Ã¨ÇÇ¿Â_³²Ã¨Çǿ¾ËÆÄÄ«_³²Å¸Á¶±Ã¼ö_³²Å¸Á¶·¹ÀÎÁ®_³²Å¸Á¶½º³ªÀÌÆÛ_³²Å¸Á¶¹Î½ºÆ®·²_³²Å¸Á¶¹Ùµå_³²Å¸Á¶Å©¶ó¿î_³²Å¸Á¶ÇåÅÍ_³²À§Àúµå_³²Å©¸®¿¡ÀÌÅÍ_³²Å©¸®¿¡ÀÌÅ͸äµÅÁö_³²Å©·ç¼¼ÀÌ´õ_³²Å¬¶ó¿î_³²Å±Ǽҳâ_³²Å±ǼҳâÆ÷¸µ_³²ÆäÄڰdzÊ_³²ÆäÄÚ°Ë»ç_³²ÆäÄÚÆäÄÚ_±â»ç_³²ÆäÄÚÆȶóµò_³²Æȶóµò_³²Ãʺ¸ÀÚ_³²Ä̺£·Î½º±æ·Îƾũ·Î½º_³²Ä̺£·Î½ºµµµÏ_³²Ä̺£·Î½º·Î±×_³²Ä̺£·Î½º½¦µµ¿ìüÀ̼_³²Ä̺£·Î½º½ºÅäÄ¿_³²Ä̺£·Î½º¾î½ê½Å_³²Ä̺£·Î½º¾î½ê½ÅÅ©·Î½º_³²ÇÁ¸®½ºÆ®_³²ÇÁ¸®½ºÆ®¾ËÆÄÄ«_³²ÇÁ·ÎÆä¼_³²ÇåÅÍ_³²ÇÏÀÌÀ§Àúµå_³²ÇÏÀÌÇÁ¸®_³²ÇÏÀÌÇÁ¸®½ºÆ®¾ËÆÄÄ«_³²ÈÀÌÆ®½º¹Ì½º_³²ÈÀÌÆ®½º¹Ì½º¸äµÅÁö_³²frog_kagerou_³²kagerou_³²º¹»ç¾ËÆÄÄ«_³² female ´ÑÀÚ_¿©¸¶µµ±â¾î_¿©¸¶¹ý»ç_¿©¸ùÅ©_¿©¸ùÅ©¾ËÆÄÄ«_¿©¿©¸§_¿©¿©¿ì¸¶¹ý»ç_¿©¿©¿ì¿ö·Ï_¿©¿©¿ì¼¼ÀÌÁö_¿©¿©¿ì¼Ò¼·¯_¿©¿©¿ìÀ§Àúµå_¿©¿©¿ìÇÁ·ÎÆä¼_¿©¿©¿ìÇÏÀÌÀ§Àúµå_¿©¿¬±Ý¼ú»ç_¿©¿¬±Ý¼ú»ç¸äµÅÁö_¿©¿î¿µÀÚ_¿©¿î¿µÀÚ2_¿©¿ø´õ·¯_¿©¿ö·Ï_¿©¿þµù±¸ÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©±×¸®Æù°¡µå_¿©±â»ç_¿©±Ã¼ö_¿©±æ·Îƾũ·Î½º_¿©±Ç¼º_¿©±Ç¼ºÀ¶ÇÕ_¿©±Ç¼ºÆ÷¸µ_¿©»çÀÚ±â»ç_¿©»çÀڷ鳪ÀÌÆ®_¿©»çÀڷε峪ÀÌÆ®_¿©»çÀڷξⰡµå_¿©»çÀÚÅ©·ç¼¼ÀÌ´õ_¿©»çÀÚÆȶóµò_¿©»êŸ_¿©»óÀÎ_¿©»óÀθäµÅÁö_¿©°¡µå_¿©°áÈ¥_¿©°Ç³Ê_¿©°Ë»ç_¿©µµµÏ_¿©µÎ²¨ºñ´ÑÀÚ_¿©µÎ²¨ºñ¼Ò¿ï¸µÄ¿_¿©·¹ÀÎÁ®_¿©·¹ÀÎÁ®´Á´ë_¿©·é³ªÀÌÆ®_¿©·é³ªÀÌÆ®»Ú¶ì_¿©·Î±×_¿©·Îµå³ªÀÌÆ®_¿©·ÎµåÆäÄÚ_¿©¼¼ÀÌÁö_¿©¼Ò¿ï¸µÄ¿_¿©¼Ò¼·¯_¿©¼ºÁ÷ÀÚ_¿©½¦µµ¿ìüÀ̼_¿©½´¶ó_¿©½´¶ó¾ËÆÄÄ«_¿©½´ÆÛ³ëºñ½º_¿©½´ÆÛ³ëºñ½ºÆ÷¸µ_¿©½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_h_¿©½º³ªÀÌÆÛ_¿©½ºÅäÄ¿_¿©¾ÆÅ©ºñ¼ó_¿©¾ÆÅ©ºñ¼ó¾ËÆÄÄ«_¿©¾î¼¼½Å_¿©¾î½Ø½ÅÅ©·Î½º_¿©¹«Èñ_¿©¹«Èñ_¿©_¹ÙÁö¹«Èñ¹ÙÁö_¿©¹ÌÄÉ´Ð_¿©¹ÌÄɴиäµÅÁö_¿©³ëºñ½ºÆ÷¸µ_¿©Á¦³×¸¯_¿©Á¦³×¸¯¸äµÅÁö_¿©Á¦Ã¶°ø_¿©Á¦Ã¶°ø¸äµÅÁö_¿©Ã¨ÇÇ¿Â_¿©Ã¨Çǿ¾ËÆÄÄ«_¿©Å¸Á¶¿ø´õ·¯_¿©Å¸Á¶±Ã¼ö_¿©Å¸Á¶·¹ÀÎÁ®_¿©Å¸Á¶½º³ªÀÌÆÛ_¿©Å¸Á¶¹«Èñ_¿©Å¸Á¶Â¤½Ã_¿©Å¸Á¶ÇåÅÍ_¿©À§Àúµå_¿©À©´õ·¯_¿©Å©¸®¿¡ÀÌÅÍ_¿©Å©¸®¿¡ÀÌÅ͸äµÅÁö_¿©Å©·ç¼¼ÀÌ´õ_¿©Å±Ǽҳâ_¿©Å±ǼҳâÆ÷¸µ_¿©ÆäÄڰdzÊ_¿©ÆäÄÚ°Ë»ç_¿©ÆäÄÚÆäÄÚ_±â»ç_¿©ÆäÄÚÆȶóµò_¿©Æȶóµò_¿©Ãʺ¸ÀÚ_¿©Ä̺£·Î½º±æ·Îƾũ·Î½º_¿©Ä̺£·Î½ºµµµÏ_¿©Ä̺£·Î½º·Î±×_¿©Ä̺£·Î½º½¦µµ¿ìüÀ̼_¿©Ä̺£·Î½º½ºÅäÄ¿_¿©Ä̺£·Î½º¾î½ê½Å_¿©Ä̺£·Î½º¾î½ê½ÅÅ©·Î½º_¿©Áý½Ã_¿©ÇÁ¸®½ºÆ®_¿©ÇÁ¸®½ºÆ®¾ËÆÄÄ«_¿©ÇÁ·ÎÆä¼_¿©ÇåÅÍ_¿©ÇÏÀÌÀ§Àúµå_¿©ÇÏÀÌÇÁ¸®_¿©ÇÏÀÌÇÁ¸®½ºÆ®¾ËÆÄÄ«_¿©ÈÀÌÆ®½º¹Ì½º_¿©ÈÀÌÆ®½º¹Ì½º¸äµÅÁö_¿©frog_oboro_¿©º¹»ç¾ËÆÄÄ«_¿©oboro_¿© 2. You copy and paste the act,spr files from datasprite¾Ç¼¼»ç¸® into datasprite·Îºêbloodwings then rename it into job class. 3. You will need spriterobeid.lub/lua and spriterobename.lub/lua. Can find it at dataluafiles514lua filesdatainfo. Add this stuff into your spriterobename.lub/lua ROBE_BLOODWINGS = 5 Notice : The end of word doesnt have "," Add this stuff into your spriterobename.lub/lua RobeNameTable = {[SPRITE_ROBE_IDs.ROBE_BLOODWINGS] = "bloodwings",RobeNameTable_Eng = {[SPRITE_ROBE_IDs.ROBE_BLOODWINGS] = "_bloodwings", Notice : The end of word need have "," 4. Last thing you need do is open datacskroption.lub and add this stuff [29005] = {unidentifiedDisplayName = "Blood Wings",unidentifiedResourceName = "_bloodwings",unidentifiedDescriptionName = {"Unidentified item, can be identified with [Magnifier].",},identifiedDisplayName = "Blood Wings",identifiedResourceName = "_bloodwings",identifiedDescriptionName = {"Large, Blood Wings of a fallen dark angel.","All Stats + 1.","Base stats (without modifiers) is equal to 20 or higher,","-Str -> Attack + 1","-Int -> Magic Attack + 1","-Vit -> Tolerance to Neutral Property + 1%","-Agi -> Increase ASPD (After Attack delay -1%)","-Dex -> Ranged Attack +1%","-Luk -> Inflict 1% more critical attack.","Class : ^777777Garment^000000","Defense : ^77777718^000000","Weight : ^77777720^000000","Required Level : ^7777771^000000","Applicable Job : ^777777Every Job^000000",},slotCount = 1,ClassNum = 5}, 5. my SS for Bloodwings ps : the original guide is from here : http://rathena.org/board/topic/72734-guidecustom-wings-at-robe-place/?hl=cskroption And also dont miss understand about cskroption.lub.Cskroption.lub was make by judas. Now client 2013 has itemInfo.lub similar with cskroption.lub code.
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