Hello all
The question I have is not a problem, but a doubt.. related with the Client Releasers, how do they do their work?
I will have some "free" time soon, so I want to learn all about the code part of Ragnarök Online, and the question above came up to my mind.. What if, by learning it's roots, I could help hercules community getting an awesome client release? I'm learning japanese at the moment, and may use this to extract stuff from the data from jRO. I know Hercules is based on kRO, but that is a start
So, where/how did the Client Releasers learned their stuff.. I'm really looking forward to learn how to work on this game, and I'm willing to learn new code and programs.
I don't want to take the work of the people working on Realising Clients lightly, I do not take their work lightly, but I can't express myself better than this since english is not my first language
Any tip, or "guide" will be greatly appreciated