koko24 1 Posted July 6, 2015 i want to modify GVG damage /* GvG zone is applied to all maps with a gvg mapflag */ name: "GvG" /* changing this name requires MAP_ZONE_GVG_NAME to also be changed in src/map/map.h file */ disabled_skills: { AL_TELEPORT: "PLAYER" AL_WARP: "PLAYER" WZ_ICEWALL: "PLAYER" TF_BACKSLIDING: "PLAYER" RG_INTIMIDATE: "PLAYER" WE_CALLPARTNER: "PLAYER" HP_ASSUMPTIO: "PLAYER" HP_BASILICA: "PLAYER" CG_MOONLIT: "PLAYER" WE_CALLPARENT: "PLAYER" WE_CALLBABY: "PLAYER" CR_CULTIVATION: "PLAYER" NJ_KIRIKAGE: "PLAYER" CASH_ASSUMPTIO: "PLAYER" BS_GREED: "PLAYER" SC_FATALMENACE: "PLAYER" SC_DIMENSIONDOOR: "PLAYER" } disabled_items: { Assumptio_5_Scroll: true Greed_Scroll: true Pty_Assumptio_Scroll: true } /* 5 second duration increase on GvG */ /* knockback disabled */ /* GvG Mode Damage Reductions */ /* - weapon_damage_rate -40% */ /* - magic_damage_rate -40% */ /* - misc_damage_rate -40% */ /* - long_damage_rate -20% */ /* - short_damage_rate -20% */ mapflags: ( "invincible_time_inc 5000", "noknockback", "weapon_damage_rate 60", "magic_damage_rate 60", "misc_damage_rate 60", "long_damage_rate 80", "short_damage_rate 80" ) "noknockback", "weapon_damage_rate 50", "magic_damage_rate 50", "misc_damage_rate 50", "long_damage_rate 60", "short_damage_rate 60" ) is this the right one? Quote Share this post Link to post Share on other sites
0 Dogpatch 7 Posted July 7, 2015 Yup. That's the one. Quote Share this post Link to post Share on other sites
i want to modify GVG damage
is this the right one?
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