aznguy212 1 Posted August 3, 2015 I made a custom headgear and everything I followed the directions and got rid of all errors that occured. Everything shows up in game but not on the player. Can anyone help me out? Don't mind the description. I just used a template and changed the class ID and everything. Quote Share this post Link to post Share on other sites
0 Dastgir 1246 Posted August 4, 2015 Can you tell what changes you make? Maybe the view Id doesn't match to ACCESSORY_Id/item_db or maybe you missed some step... Quote Share this post Link to post Share on other sites
0 aznguy212 1 Posted August 4, 2015 (edited) @@Dastgir dataluafiles514lua filesdatainfoaccessoryid.lub ACCESSORY_C_Flower_Summer_Hat = 1369, ACCESSORY_Moon_Eyepatch = 1370, ACCESSORY_Ghoul_Mask = 1401 } dataluafiles514lua filesdatainfoaccname.lub [ACCESSORY_IDs.ACCESSORY_C_Flower_Summer_Hat] = "_C플라워섬머햇", [ACCESSORY_IDs.ACCESSORY_Moon_Eyepatch] = "_달의_안대", [ACCESSORY_IDs.ACCESSORY_Ghoul_Mask] = "_Ghoul_Mask" } dataidnum2itemresnametable.txt 25007#끈적끈적한독#25008#끈적끈적한독box#30000#Ghoul_Mask# dataidnum2itemdisplaynametable.txt 25007#Beast_Powder#25008#Beast_Powder_Box#30000#Ghoul_Mask# dataidnum2itemdesctable.txt //========================================================//CUSTOM Items//========================================================30000#A large rectangle curved shield made from three sheets of wood glued together and covered with canvas and leather.Flee +5Perfect dodge +1Every 3 refine level, Perfect dodge +2.Refined to +10, MaxHP and MaxSP +10%.Class: ^777777Shield^000000Defense: ^7777771^000000Weight: ^77777750^000000Required Level: ^77777710^000000Jobs: ^777777All^000000# serverdbitem_db.txt //CUSTOM GEAR//==============================================================================={ Id: 30000 AegisName: "Ghoul_Mask" Name: "Ghoul Mask" Type: 5 Buy: 300 Weight: 100 Upper: 63 Loc: 1 Refine: false View: 1401 Script: <" bonus bAtk,10; ">}) ROsystemiteminfo.lub [30000] = { unidentifiedDisplayName = "Ghoul Mask", unidentifiedResourceName = "Ghoul_Mask", unidentifiedDescriptionName = { "Unknown Item, can be identified by ^6A5ACDMagnifier^000000." }, identifiedDisplayName = "Ghoul Mask", identifiedResourceName = "Ghoul_Mask", identifiedDescriptionName = { "A large rectangle curved shield made from three sheets of wood glued together and covered with canvas and leather.", "Flee +5", "Perfect dodge +1", "Every 3 refine level, Perfect dodge +2.", "Refined to +10, MaxHP and MaxSP +10%.", "Class: ^777777Shield^000000", "Defense: ^7777771^000000", "Weight: ^77777750^000000", "Required Level: ^77777710^000000", "Jobs: ^777777All^000000" }, slotCount = 0, ClassNum = 1401 }}main = function() Edited August 4, 2015 by aznguy212 Quote Share this post Link to post Share on other sites
I made a custom headgear and everything
I followed the directions and got rid of all errors that occured.
Everything shows up in game but not on the player.
Can anyone help me out?
Don't mind the description. I just used a template and changed the class ID and everything.
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