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aznguy212

Custom Item not Showing up no errors

Question

I made a custom headgear and everything

 

I followed the directions and got rid of all errors that occured.

 

Everything shows up in game but not on the player.

 

Can anyone help me out?

 

 

Don't mind the description. I just used a template and changed the class ID and everything.

fe398f1a2a.jpg

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Can you tell what changes you make?

 

Maybe the view Id doesn't match to ACCESSORY_Id/item_db or maybe you missed some step...

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dataluafiles514lua filesdatainfoaccessoryid.lub
	ACCESSORY_C_Flower_Summer_Hat = 1369,	ACCESSORY_Moon_Eyepatch = 1370,	ACCESSORY_Ghoul_Mask = 1401	} 
 
dataluafiles514lua filesdatainfoaccname.lub
	[ACCESSORY_IDs.ACCESSORY_C_Flower_Summer_Hat] = "_C플라워섬머햇",	[ACCESSORY_IDs.ACCESSORY_Moon_Eyepatch] = "_달의_안대",	[ACCESSORY_IDs.ACCESSORY_Ghoul_Mask] = "_Ghoul_Mask"	} 

 

dataidnum2itemresnametable.txt

25007#끈적끈적한독#25008#끈적끈적한독box#30000#Ghoul_Mask# 

 

dataidnum2itemdisplaynametable.txt

25007#Beast_Powder#25008#Beast_Powder_Box#30000#Ghoul_Mask# 

 

dataidnum2itemdesctable.txt

//========================================================//CUSTOM Items//========================================================30000#A large rectangle curved shield made from three sheets of wood glued together and covered with canvas and leather.Flee +5Perfect dodge +1Every 3 refine level, Perfect dodge +2.Refined to +10, MaxHP and MaxSP +10%.Class: ^777777Shield^000000Defense: ^7777771^000000Weight: ^77777750^000000Required Level: ^77777710^000000Jobs: ^777777All^000000#

 

serverdbitem_db.txt

//CUSTOM GEAR//==============================================================================={	Id: 30000	AegisName: "Ghoul_Mask"	Name: "Ghoul Mask"	Type: 5	Buy: 300	Weight: 100	Upper: 63	Loc: 1	Refine: false	View: 1401	Script: <" bonus bAtk,10; ">}) 

 

ROsystemiteminfo.lub

[30000] = {		unidentifiedDisplayName = "Ghoul Mask",		unidentifiedResourceName = "Ghoul_Mask",		unidentifiedDescriptionName = { "Unknown Item, can be identified by ^6A5ACDMagnifier^000000." },		identifiedDisplayName = "Ghoul Mask",		identifiedResourceName = "Ghoul_Mask",		identifiedDescriptionName = {			"A large rectangle curved shield made from three sheets of wood glued together and covered with canvas and leather.",			"Flee +5",			"Perfect dodge +1",			"Every 3 refine level, Perfect dodge +2.",			"Refined to +10, MaxHP and MaxSP +10%.",			"Class: ^777777Shield^000000",			"Defense: ^7777771^000000",			"Weight: ^77777750^000000",			"Required Level: ^77777710^000000",			"Jobs: ^777777All^000000"		},		slotCount = 0,		ClassNum = 1401	}}main = function() 

 

Edited by aznguy212

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