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tmav94

MapFlags, cells, Skill abuse and KvM(BG)

Question

Hi guys!
I'm having some trouble like the topic titles says...
If you see the screenshot in Attached Files, some players are make some deals to farm KvM Points...How?
After death in arena, you are teleported to safe zone, but if you use skill in F1 you can kill the player even he staying inside the Safezone...
 
My problem is...i know about usage of setcell to define a nopvp flag... but i dont know how to delimit that...

Can anyone help me with this?



 

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post-7140-0-13948300-1439045422_thumb.jpg

Edited by tmav94

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Well, the problem is a bit larger than that, it's just that most AoE skills (like EQ, songs, Meteor Assault) pass though walls. I had to make modifications in src to prevent that, but I'm not really sure if it's intended behavior or not. I'll try to look for my old remarks on what I changed, and if I won't find them I'll check out again if you need this change.

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I glad for your help!
I really need this, but i believe that's more easily to setcell like a no_pvp or something like this...you dont think so?

Edited by tmav94

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@@tmav94

 

I think modifying the GAT is an easier option.

But that's because I only understand client-side stuff

 

-SH

 

EDIT: I tested this and nothing should be able to go pass the wall. Also confirmed the GAT and it's on unwalkable.

Edited by Shourei

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