The cast delay timer shows up fine when using skills. But the cooldown timer (individual skill) doesn't show. I've edited my mmo.h and commented packetver_re. I don't get any errors and everything else is fine.
Scenario:
Warlock uses comet - skillbar shows cast delay for all skills
Cast delay timer is over - other skills are now usable.
Comet icon in hotbar should still have a cooldown timer but it doesn't.
Player has to estimate when he can use comet again.
As you see it's a minor inconvenience, but it would help if the cooldown timer shows up so players wouldn't have to guess when to re-use the skill. Could this be a packet issue? I'm working with the latest version of hercules with no major source edits.
The cast delay timer shows up fine when using skills. But the cooldown timer (individual skill) doesn't show. I've edited my mmo.h and commented packetver_re. I don't get any errors and everything else is fine.
Scenario:
Warlock uses comet - skillbar shows cast delay for all skills
Cast delay timer is over - other skills are now usable.
Comet icon in hotbar should still have a cooldown timer but it doesn't.
Player has to estimate when he can use comet again.
As you see it's a minor inconvenience, but it would help if the cooldown timer shows up so players wouldn't have to guess when to re-use the skill. Could this be a packet issue? I'm working with the latest version of hercules with no major source edits.
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