Jump to content
  • 0
Sign in to follow this  
AphrRO

Unlimit scaling with arrow storm

Question

2 answers to this question

Recommended Posts

  • 0

I'm not sure if this will fix it, but i'm pretty sure it will. This isn't tested, so be sure to make a copy of the file before making any changes (for backup purposes).

Find the below in src/map/battle.c

		if( sc && skill_id != PA_SACRIFICE && sc->data[SC_UNLIMIT] && (wd.flag&(BF_LONG|BF_MAGIC)) == BF_LONG) {			switch(skill_id) {				case RA_WUGDASH:				case RA_WUGSTRIKE:				case RA_WUGBITE:					break;				default:					ATK_ADDRATE( 50 * sc->data[SC_UNLIMIT]->val1 );			}		}

 

and add the case for RA_ARROWSTORM:, should look like this:

		if( sc && skill_id != PA_SACRIFICE && sc->data[SC_UNLIMIT] && (wd.flag&(BF_LONG|BF_MAGIC)) == BF_LONG) {			switch(skill_id) {				case RA_WUGDASH:				case RA_WUGSTRIKE:				case RA_WUGBITE:                                case RA_ARROWSTORM:					break;				default:					ATK_ADDRATE( 50 * sc->data[SC_UNLIMIT]->val1 );			}		}

 

This should tell the server to not increase the damage output for having RA_UNLIMIT skill active.

 

Save and Recompile. Again, this is untested, so I'm not sure if it will work.

Share this post


Link to post
Share on other sites
  • 0

i done this but still no effect unlimit skill , no add damage on arrow storm , only ordinary attack that is increased,

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.