renewal 0 Posted September 18, 2015 It can configure area pvp only in that area marked in the picture is not square? setcell "pvp_y_1-2",0,0,0,0,cell_pvp,1; Quote Share this post Link to post Share on other sites
0 GmOcean 92 Posted September 19, 2015 Yes and no. Currently cell_pvp isn't something that exists, so you would need to make a custom cell and edit multiple src files to make it work. However, this can be simulated by either making the non-pvp cells unwalkable, meaning you can't go there. Or you could use @killable command with multiple NPC's. If a player walks near/on/over those npc's you just make it so they use @killable. This will either make them a targetable person, or make them unkillable to players. But since, this isn't done via a src edit, and through script, it is likely exploitable and can cause issues. Best bet is to ask for a modification in src or plugin section. Quote Share this post Link to post Share on other sites
0 Emistry 145 Posted September 19, 2015 it's possible if you already have the cell_pvp source modification. but it's impossible to set an area with that shape. Your current solution would be set the cell_pvp line by line for these area unless it's a square shape.. Quote Share this post Link to post Share on other sites
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