mrlongshen 22 Posted September 29, 2015 Hi. The script like this. When player kill mobs, a chance of get an egg. The egg are usable item. When player click the egg, there are a loading bar at player to get a random classes of egg. At script there are 4 classes. Class A, Class B, Class C and Class D Class A change 10% Class B change 20% Class C change 30% Class D change 80% So the script can be customized (egg id): E.g 1. Class A egg: munak, peco2 2. Class B egg: bongun, etc 3. Class C egg: etc 4. Class D egg: etc Quote Share this post Link to post Share on other sites
Hi.
The script like this. When player kill mobs, a chance of get an egg.
The egg are usable item.
When player click the egg, there are a loading bar at player to get a random classes of egg.
At script there are 4 classes.
Class A, Class B, Class C and Class D
Class A change 10%
Class B change 20%
Class C change 30%
Class D change 80%
So the script can be customized (egg id):
E.g
1. Class A egg: munak, peco2
2. Class B egg: bongun, etc
3. Class C egg: etc
4. Class D egg: etc
Share this post
Link to post
Share on other sites