Lord Ganja 5 Posted October 12, 2015 I was using this script fight your clone. One thing I wanted to change is I don't want clones to be freezed. What mode should I change with it? The current mode of the clones there is 0x8D I just don't understand the explanation in mob_db_mode_list.txt. I don't know what mode is 0x8D has since I don't know how did it come up in the first place.. Any explanation would be highly appreciated. Thanks! Quote Share this post Link to post Share on other sites
0 Dastgir 1246 Posted October 12, 2015 0x8D = 0x80+0x8+0x4+0x1 = MD_CANATTACK+MD_ASSIST+MD_AGGRESSIVE+MD_CANMOVE btw, Its Hexadecimal Number. You can refer to https://raw.githubusercontent.com/HerculesWS/Hercules/master/doc/mob_db_mode_list.txt for Modes. 1 Lord Ganja reacted to this Quote Share this post Link to post Share on other sites
0 Lord Ganja 5 Posted October 12, 2015 0x8D = 0x80+0x8+0x4+0x1 = MD_CANATTACK+MD_ASSIST+MD_AGGRESSIVE+MD_CANMOVE btw, Its Hexadecimal Number. You can refer to https://raw.githubusercontent.com/HerculesWS/Hercules/master/doc/mob_db_mode_list.txt for Modes. Thank you. Btw if I wanted unfreezable clones what mode should I add? md_boss? Quote Share this post Link to post Share on other sites
I was using this script fight your clone.
One thing I wanted to change is I don't want clones to be freezed. What mode should I change with it?
The current mode of the clones there is 0x8D
I just don't understand the explanation in mob_db_mode_list.txt.
I don't know what mode is 0x8D has since I don't know how did it come up in the first place..
Any explanation would be highly appreciated. Thanks!
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