Legend 43 Posted November 29, 2015 If i have 2 events running with initnpctimer, for example is "x event" and "y event" started and after a minute "x event" triggered its stopnpctimer, the question is will "y event" be affected also with the stopnpctimer of "x event"?Sorry for my noob question.Hoping an answer to my question,Thanks in advance!~ Quote Share this post Link to post Share on other sites
0 Dastgir 1246 Posted November 29, 2015 If both are started by initnpctimer Y will get affected with whatever things you do in timers, if both event are on same npc. If its different npc, timer won't be affected (unless you specify so) 1 Legend reacted to this Quote Share this post Link to post Share on other sites
0 AnnieRuru 957 Posted November 29, 2015 1 trick that I used before is one if them use sleep, then the other one use initnpctimer then they wont get overwritten 1 Legend reacted to this Quote Share this post Link to post Share on other sites
0 Emistry 145 Posted November 29, 2015 if "x event" and "y event" are 2 separated NPC. then it wouldn't conflict. 1 Legend reacted to this Quote Share this post Link to post Share on other sites
0 Legend 43 Posted November 29, 2015 There was once i made a script before, 2 different (separated) npcs... the first npc triggers for initnpctimer and the second npc for stopnpctimer, the two npcs collaborated and i don't know why it happened.Anyways, thank you so much for your time in answering my question Quote Share this post Link to post Share on other sites
If i have 2 events running with initnpctimer,
for example is "x event" and "y event" started
and after a minute "x event" triggered its stopnpctimer,
the question is will "y event" be affected also with the stopnpctimer of "x event"?
Sorry for my noob question.
Hoping an answer to my question,
Thanks in advance!~
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