msfabiao 0 Posted December 13, 2015 (edited) Guys, please, i dont know what to do, i tried edit skill unit, but useless... i use pneuma in players or monsters, or me, but its useless... sprite is correct, graphic is ok, but always get damaged... me, player or mobs... i cant use it fast too, (my delay is 0) a lot of times i get "skill failed" message, i would like to fix this too thank you very much in advance this is how pneuma came in emulator: (portugeuese flags = english rathena, just missing the last 3, after rangedsingleunit) flag 0x001(UF_DEFNOTENEMY) Se 'defunit_not_enemy' está definido, o alvo é alterado para 'amigo'. // 0x002(UF_NOREITERRATION) Magias não podem ser unidas. // 0x004(UF_NOFOOTSET) Mágias não podem ser lançadas perto do Alvo. // 0x008(UF_NOOVERLAP) Efeitos de magia não se sobrepõem. // 0x010(UF_PATHCHECK) Apenas as células com um caminho shootable será colocado // 0x020(UF_NOPC) Magia não pode afetar jogadores. // 0x040(UF_NOMOB) Magia não pode afetar monstros // 0x080(UF_SKILL) Magias podem afetar habilidades. // 0x100(UF_DANCE) Habilidade de Dança. // 0x200(UF_ENSEMBLE) Habilidade Ensemble. // 0x400(UF_SONG) Habilidade de Música. // 0x800(UF_DUALMODE) Magia possue efeito enquanto você está sobre ela. // 0x2000(UF_RANGEDSINGLEUNIT) Layout hack, use layout range propriety but only display center. // Example: 0x006 = 0x002+0x004 -> Não podem ser empilhados nem lançar perto alvos. //--------------------------------------------------------- 12,0x7e, , 0, 0, -1,all, 0x001 //MG_SAFETYWALL 18,0x7f, , -1, 0, 20,enemy, 0x010 //MG_FIREWALL 21,0x86, , 0, 2,1000,enemy, 0x018 //MG_THUNDERSTORM 25,0x85, , 1, 0, -1,all, 0x2003 //AL_PNEUMA Edited December 13, 2015 by msfabiao Quote Share this post Link to post Share on other sites
0 Svanhild 2 Posted December 13, 2015 Find this line on your /conf/battle/skill.conf //Setting this to YES will override the target mode of ground-based skills with the flag 0x01 to "No Enemies" //The two skills affected by default are Pneuma and Safety Wall (if set to yes, those two skills will not protect everyone, but only allies) //See db/skill_unit_db.txt for more info. defunit_not_enemy: no Quote Share this post Link to post Share on other sites
0 msfabiao 0 Posted December 13, 2015 Ty svanhild, it worked, but not for the spam... "skill failed" Quote Share this post Link to post Share on other sites
0 Svanhild 2 Posted December 17, 2015 you can actually disable those skill fail messages in game. Quote Share this post Link to post Share on other sites
Guys, please, i dont know what to do, i tried edit skill unit, but useless...
i use pneuma in players or monsters, or me, but its useless... sprite is correct, graphic is ok, but always get damaged... me, player or mobs...
i cant use it fast too, (my delay is 0) a lot of times i get "skill failed" message, i would like to fix this too
thank you very much in advance
this is how pneuma came in emulator:
(portugeuese flags = english rathena, just missing the last 3, after rangedsingleunit)
Share this post
Link to post
Share on other sites