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ZelosAvalon

NPC_WEAPONBRAKER HOW WORK ?

Question

how to use NPC_WEAPONBRAKER in a NPC for example:

 

else if ((.@f_rand > 35) && (.@rhea_ran < 40)) {
	specialeffect 1;
	message strcharinfo(0), "your item broke!"
        NPC_WEAPONBRAKER???? (  How to use it on this script ? )
	}

any1 can help me please?

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I looked, but didn't quite understand how this works, so for my NPC break my weapon, I have to put anythink like: sc_start NPC_WEAPONBREAKER, 0,0,5000;
i dont know who this works, can give me an example, cuz isn't a normal skill, i'ts a weaponbreaker skill, and i dont know if it work like the other skills.

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@@ZelosAvalon

 

npcskill "NPC_WEAPONBREAKER",1,60,99;

unfortunately I didn't work, I'm trying to finish an NPC that when you fail an action his weapon will be broken.

I tried that way, but nothing happens!

Edited by ZelosAvalon

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the item skill is called "NPC_WEAPONBRAKER" the example been using WEAPONBREAKER

Edited by Shourei

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