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[Guide] How to add items to bNoGemStone

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[Guide] How to add items to bNoGemStone

 

Hi guys, I have made this little guide for those who want add items such as Element Stones (Ninja Skills) or Wind of Verdure, Red Blood, etc (Sage Skills).

 

 

Step 1:

 

Open itemdb.h and find this:

 

164ad9d1fefabb76622ff12017452ef7.png

 

So, add this after:

 

d346ce6888be94986d185f44896546b5.png

 

ITEMID_STONE_FLAME, ITEMID_STONE_ICE, etc, correspond to Element Stone items (IDs 7521, 7522, 7523, 7524).

 

 

Step 2:

 

Again in itemdb.h find this:

 

8b04a34c3957d86439542b25f28346b9.png

 

And replace Line 524 (which is shown in the picture), with this:

 

3bea33709a0f3c654dc6feaca769228e.png

 

#define itemid_isgemstone(n)     ((n) >= ITEMID_YELLOW_GEMSTONE && (n) <= ITEMID_BLUE_GEMSTONE || (n) >= ITEMID_STONE_FLAME && (n) <= ITEMID_STONE_SHADOW)

 

>=ITEMID_STONE_FLAME && (n) <=ITEMID_STONE_SHADOW It refers that covers between ITEMID_STONE_FLAME and ITEMID_STONE_SHADOW,

it mean that,

ITEMID_STONE_FLAME           = 7521, // Start Here
ITEMID_STONE_ICE             = 7522,
ITEMID_STONE_WIND            = 7523,
ITEMID_STONE_SHADOW          = 7524, // End Here
 
In the case that you want add existent items in itemdb.h,  such as:
 
09c6f4d46a7dfd4fc24a22f796513d95.png
 
(Needed to Endow Skills), use the method above.
 
Finally compile the emulator.
 
 
 
 
Remember that this only affect "bonus bNoGemStone" (Mistress Card effect)
 
 Regards  :P

 

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