nuna 2 Posted May 23, 2016 Hello everyone can you help me to randomize the effect damage for thanatos card? Quote Share this post Link to post Share on other sites
0 bWolfie 139 Posted May 24, 2016 (edited) I don't know about the bonus bDefRatioAtkClass, but you could use the autobonus function to randomly generate an attack value. . autobonus "{ bonus bBaseAtk,rand(-100,100); }",10000,100,BF_WEAPON; While dealing a physical attack, 100% chance to increase atk by anywhere between -100 and 100 for 1 second. Don't even know if this works, just something I thought of. Also probably not particularly useful, since it would require the character to deal a hit before taking effect rand function, dunno how that works in bonuses. Edited May 24, 2016 by True Zeal Quote Share this post Link to post Share on other sites
0 nuna 2 Posted May 24, 2016 I don't know about the bonus bDefRatioAtkClass, but you could use the autobonus function to randomly generate an attack value. . autobonus "{ bonus bBaseAtk,rand(-100,100); }",10000,100,BF_WEAPON; While dealing a physical attack, 100% chance to increase atk by anywhere between -100 and 100 for 1 second. Don't even know if this works, just something I thought of. Also probably not particularly useful, since it would require the character to deal a hit before taking effect rand function, dunno how that works in bonuses. Thanks a lot i will consider your suggestion Quote Share this post Link to post Share on other sites
Hello everyone can you help me to randomize the effect damage for thanatos card?
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