xyz2453 0 Posted July 2, 2016 (edited) It's appeared to me that you can only retrieve variables from the currently interacting PC. Or am I wrong? Any work around? Edited August 13, 2016 by xyz2453 Quote Share this post Link to post Share on other sites
0 Dastgir 1246 Posted July 3, 2016 It's appear to me that you can only retrieve variables from the currently interacting PC. Or am I wrong? Any work around? If the Other Player is online, then (Here's a Small Snippet of how to do) .@other_blvl = 0; .@other_accid = 2000001; if (attachrid(.@other_accid)) { .@other_blvl = BaseLevel; } else { dispbottom "Player Offline"; end; } dispbottom "Base Level of Other Player: "+ .@other_blvl; end; if Player Offline, then you need to use SQL Queries Quote Share this post Link to post Share on other sites
0 evilpuncker 504 Posted July 2, 2016 sql queries. Quote Share this post Link to post Share on other sites
It's appeared to me that you can only retrieve variables from the currently interacting PC. Or am I wrong? Any work around?
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