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Aeromesi

[Custom Instance] Mastery Dungeon

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File Name: [Custom Instance] Mastery Dungeon

File Submitter: Aeromesi

File Submitted: 25 Sep 2016

File Category: Events & Games

 

[Custom Instance] Mastery Dungeon

 

So what exactly is the Mastery Dungeon :que:

 

Specifications:

  • Party Based Instance (Control Max amount of Party members via .max_players
  • 2 of the same Class cannot be in the party.
  • Easily edit monster waves via the setarrays.
  • Everyone obtains the cooldown, so if a party of people play, and they disband and a player joins a different party, it will say that certain player cannot play so they must leave your party or wait.
  • Everyone gets randomized Points at the end of each round (set at CASH POINTS, easily change at the bottom of the script. As the rounds increase, so do the amount of points you get.)
  • Different Modes: Easy (30 Minutes), Normal (45 Minutes), Hardcore (60 Minutes), Nightmare (90 Minutes)
  • Each Difficulty has 10 levels

 

Click here to download this file

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thumb-611111fd6bed6872d62a668cd5329fb9-s

File Name: [Custom Instance] Mastery Dungeon

File Submitter: Aeromesi

File Submitted: 25 Sep 2016

File Category: Events & Games

 

[Custom Instance] Mastery Dungeon

 

So what exactly is the Mastery Dungeon :que:

 

Specifications:

  • Party Based Instance (Control Max amount of Party members via .max_players
  • 2 of the same Class cannot be in the party.
  • Easily edit monster waves via the setarrays.
  • Everyone obtains the cooldown, so if a party of people play, and they disband and a player joins a different party, it will say that certain player cannot play so they must leave your party or wait.
  • Everyone gets randomized Points at the end of each round (set at CASH POINTS, easily change at the bottom of the script. As the rounds increase, so do the amount of points you get.)
  • Different Modes: Easy (30 Minutes), Normal (45 Minutes), Hardcore (60 Minutes), Nightmare (90 Minutes)
  • Each Difficulty has 10 levels

Click here to download this file

there's no rsw or .gat on the given file same as the feiry

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Because moro_vol and prt_fild08 already exist. You just need to add the resnametable to your map_cache.dat.

I use WeeMapCache but supposedly IIRC from Dastgir he told be there's something buggy when using WeeMapCache, so I would do it using the mapcache tool Hercules provides.

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