Vonn 0 Posted October 19, 2016 I have a problem in this part of this mod, I would add Gunslinger, Ninja, Kagerou ,Oboro, Rebelion and Summoner class. But I can not. Resume all class can anybody help me?if (sd->inventory_data->script && sd->inventory_data->elv <= sd->status.base_level && (1 << sd->class_ & MAPID_BASEMASK) & sd->inventory_data->class_base[sd->class_ & JOBL_2_1 ? 1 : sd->class_ & JOBL_2_2 ? 2 : 0] && (1 << (sd->class_ & JOBL_UPPER ? 1 : sd->class_ & JOBL_BABY ? 2 : 0)) & sd->inventory_data->class_upper) { run_script(sd->inventory_data->script, 0, sd->bl.id, 0); if (!calculating) return 1; Quote Share this post Link to post Share on other sites
I have a problem in this part of this mod, I would add Gunslinger, Ninja, Kagerou ,Oboro, Rebelion and Summoner class. But I can not.
Resume all class
can anybody help me?
if (sd->inventory_data->script && sd->inventory_data->elv <= sd->status.base_level && (1 << sd->class_ & MAPID_BASEMASK) & sd->inventory_data->class_base[sd->class_ & JOBL_2_1 ? 1 : sd->class_ & JOBL_2_2 ? 2 : 0] && (1 << (sd->class_ & JOBL_UPPER ? 1 : sd->class_ & JOBL_BABY ? 2 : 0)) & sd->inventory_data->class_upper) {
run_script(sd->inventory_data->script, 0, sd->bl.id, 0);
if (!calculating)
return 1;
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