So I've been working on this script for 48 hours now and I can't seem to get it right. The problem is that with npc timers, all players are affected. But with player timers, the problem is that, getnpctimer for player timer doesn't seem to work unless it was triggered by an initnpctimer. So my question is, how to read the current timer ticks for a player timer? My purpose is to make a message that would display how many seconds had passed, minute and hour had passed, to make it informative on how much time does the player have left before being warped out of the room.
So I've been working on this script for 48 hours now and I can't seem to get it right. The problem is that with npc timers, all players are affected. But with player timers, the problem is that, getnpctimer for player timer doesn't seem to work unless it was triggered by an initnpctimer. So my question is, how to read the current timer ticks for a player timer? My purpose is to make a message that would display how many seconds had passed, minute and hour had passed, to make it informative on how much time does the player have left before being warped out of the room.
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