imustluvpain 1 Posted February 1, 2017 // -----------------------------// // ------- Free For All --------// // -------- By : Butch ---------// // A simple Free for all script // // -----------------------------// guild_vs5,48,51,6 script FFA Master 999,{ if(getmapusers("guild_vs5") != 1) { mes "[^FF0000FFA Master^000000]"; mes "Current players - ^FF0000"+ getmapusers("guild_vs5") +"^000000."; close; } else if(getmapusers("guild_vs5") == 1) { dispbottom "You are a winner of Event Free for all. Congratz!"; donpcevent "Free For All::OnStopEvent"; announce "Free for all winner : "+ strcharinfo(0) +"", bc_all, "0xFFCE00"; getitem 25002,1; // Reward warp "prontera", 156,149; end; } } // ------ FFA Warper -------// prontera,147,149,6 script Free For All 999,{ if (.start != 1) { mes "[^FF0000Agent Mil^000000]"; mes "Free for all is not available at the moment"; close; } mes "[^FF0000Agent Mil^000000]"; mes "What do you want?"; switch(select("Free for all")) { case 1: if( getcharid(1) ) { mes "Please leave your party."; close; } if( getcharid(2) ) { mes "Please leave your guild."; close; } else switch(rand(3)) { case 0: .@x = 18; .@y = 50; break; case 1: .@x = 50; .@y = 77; break; case 2: .@x = 81; .@y = 49; break; case 3: .@x = 49; .@y = 22; break; } warp "guild_vs5", .@x,.@y; break; } close; OnStartEvent: OnClock1245: OnClock1645: OnClock2045: OnClock0045: OnClock0445: OnClock0845: .start = 1; disablenpc "FFA Master"; announce "Free for all will start in 5 minutes.", bc_all, "0x00b89d"; sleep 120000; announce "Free for all will start in 3 minutes.", bc_all, "0x00b89d"; sleep 120000; announce "Free for all will start in 1 minute.", bc_all, "0x00b89d"; sleep 60000; announce "Free for all has started!", bc_all, "0x00b89d"; .start = 2; enablenpc "FFA Master"; sleep 2000; if ( !getmapusers("guild_vs5") ) goto OnStopEvent; mapannounce "guild_vs5", "FFA starts in 5", bc_map; sleep 1000; mapannounce "guild_vs5", "FFA starts in 4", bc_map; sleep 1000; mapannounce "guild_vs5", "FFA starts in 3", bc_map; sleep 1000; mapannounce "guild_vs5", "FFA starts in 2", bc_map; sleep 1000; mapannounce "guild_vs5", "FFA starts in 1", bc_map; sleep 1000; mapannounce "guild_vs5", "GO! Kill all!", bc_map; setmapflag "guild_vs5", mf_gvg; removemapflag "guild_vs5", mf_noskill; end; OnStopEvent: .start = 0; disablenpc "FFA Master"; removemapflag "guild_vs5", mf_gvg; setmapflag "guild_vs5", mf_noskill; end; OnInit: waitingroom "[Free For All]",0; end; } guild_vs5 mapflag partylock guild_vs5 mapflag guildlock guild_vs5 mapflag notrade guild_vs5 mapflag nodrop Hi just wondering how can i start this npc and use it anytime? Thanks in advance! Quote Share this post Link to post Share on other sites
0 bWolfie 138 Posted February 1, 2017 Make an NPC wherever you like and put something like such in it. prontera,150,150,3 script Start That Event 4_F_TELEPORTER,{ mes "Would you like to start that event?"; next; if (select("Yes", "No") == 2) close; close2; donpcevent "Free For All::OnStartEvent"; end; } Quote Share this post Link to post Share on other sites
0 imustluvpain 1 Posted February 1, 2017 Make an NPC wherever you like and put something like such in it. prontera,150,150,3 script Start That Event 4_F_TELEPORTER,{ mes "Would you like to start that event?"; next; if (select("Yes", "No") == 2) close; close2; donpcevent "Free For All::OnStartEvent"; end; } Sir should i remove: OnClock1245: OnClock1645: OnClock2045: OnClock0045: OnClock0445: OnClock0845 Quote Share this post Link to post Share on other sites
0 bWolfie 138 Posted February 2, 2017 Make an NPC wherever you like and put something like such in it. prontera,150,150,3 script Start That Event 4_F_TELEPORTER,{ mes "Would you like to start that event?"; next; if (select("Yes", "No") == 2) close; close2; donpcevent "Free For All::OnStartEvent"; end; } Sir should i remove: OnClock1245: OnClock1645: OnClock2045: OnClock0045: OnClock0445: OnClock0845 Its up to you. Those cause the everything below the label 'OnEventStart' to trigger at those times. Quote Share this post Link to post Share on other sites
0 imustluvpain 1 Posted February 2, 2017 Make an NPC wherever you like and put something like such in it. prontera,150,150,3 script Start That Event 4_F_TELEPORTER,{ mes "Would you like to start that event?"; next; if (select("Yes", "No") == 2) close; close2; donpcevent "Free For All::OnStartEvent"; end; } Sir should i remove: OnClock1245: OnClock1645: OnClock2045: OnClock0045: OnClock0445: OnClock0845 Its up to you. Those cause the everything below the label 'OnEventStart' to trigger at those times. Sir what should i do if i wanted the npc to be used at anytime the players want to use it without timers? Quote Share this post Link to post Share on other sites
// -----------------------------//
// ------- Free For All --------//
// -------- By : Butch ---------//
// A simple Free for all script //
// -----------------------------//
guild_vs5,48,51,6 script FFA Master 999,{
if(getmapusers("guild_vs5") != 1)
{
mes "[^FF0000FFA Master^000000]";
mes "Current players - ^FF0000"+ getmapusers("guild_vs5") +"^000000.";
close;
}
else if(getmapusers("guild_vs5") == 1)
{
dispbottom "You are a winner of Event Free for all. Congratz!";
donpcevent "Free For All::OnStopEvent";
announce "Free for all winner : "+ strcharinfo(0) +"", bc_all, "0xFFCE00";
getitem 25002,1; // Reward
warp "prontera", 156,149;
end;
}
}
// ------ FFA Warper -------//
prontera,147,149,6 script Free For All 999,{
if (.start != 1) {
mes "[^FF0000Agent Mil^000000]";
mes "Free for all is not available at the moment";
close;
}
mes "[^FF0000Agent Mil^000000]";
mes "What do you want?";
switch(select("Free for all")) {
case 1:
if( getcharid(1) ) { mes "Please leave your party."; close; }
if( getcharid(2) ) { mes "Please leave your guild."; close; }
else switch(rand(3)) {
case 0: .@x = 18; .@y = 50; break;
case 1: .@x = 50; .@y = 77; break;
case 2: .@x = 81; .@y = 49; break;
case 3: .@x = 49; .@y = 22; break;
}
warp "guild_vs5", .@x,.@y;
break;
}
close;
OnStartEvent:
OnClock1245:
OnClock1645:
OnClock2045:
OnClock0045:
OnClock0445:
OnClock0845:
.start = 1;
disablenpc "FFA Master";
announce "Free for all will start in 5 minutes.", bc_all, "0x00b89d";
sleep 120000;
announce "Free for all will start in 3 minutes.", bc_all, "0x00b89d";
sleep 120000;
announce "Free for all will start in 1 minute.", bc_all, "0x00b89d";
sleep 60000;
announce "Free for all has started!", bc_all, "0x00b89d";
.start = 2;
enablenpc "FFA Master";
sleep 2000;
if ( !getmapusers("guild_vs5") ) goto OnStopEvent;
mapannounce "guild_vs5", "FFA starts in 5", bc_map;
sleep 1000;
mapannounce "guild_vs5", "FFA starts in 4", bc_map;
sleep 1000;
mapannounce "guild_vs5", "FFA starts in 3", bc_map;
sleep 1000;
mapannounce "guild_vs5", "FFA starts in 2", bc_map;
sleep 1000;
mapannounce "guild_vs5", "FFA starts in 1", bc_map;
sleep 1000;
mapannounce "guild_vs5", "GO! Kill all!", bc_map;
setmapflag "guild_vs5", mf_gvg;
removemapflag "guild_vs5", mf_noskill;
end;
OnStopEvent:
.start = 0;
disablenpc "FFA Master";
removemapflag "guild_vs5", mf_gvg;
setmapflag "guild_vs5", mf_noskill;
end;
OnInit:
waitingroom "[Free For All]",0;
end;
}
guild_vs5 mapflag partylock
guild_vs5 mapflag guildlock
guild_vs5 mapflag notrade
guild_vs5 mapflag nodrop
Hi just wondering how can i start this npc and use it anytime? Thanks in advance!
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