* Blaze * 6 Posted February 2, 2017 Help me any script when player using #main it will cost 10000z?? Quote Share this post Link to post Share on other sites
0 Murilo BiO' 26 Posted February 3, 2017 (edited) Do you want to make players pay some fee when talking in #main channel? I think channel system hasn't any feature like that (have no idea, has it?), so it will need some src edits. @edit Oh, I'll make a plugin, It's a very good idea! Thank you @Blaze! Edited February 3, 2017 by bio Quote Share this post Link to post Share on other sites
0 * Blaze * 6 Posted February 3, 2017 (edited) Do you want to make players pay some fee when talking in #main channel? I think channel system hasn't any feature like that (have no idea, has it?), so it will need some src edits. @edit Oh, I'll make a plugin, It's a very good idea! Thank you @Blaze! Yes bio to avoid spam #main chat thanks up for this Edited February 3, 2017 by * Blaze * Quote Share this post Link to post Share on other sites
0 Murilo BiO' 26 Posted February 4, 2017 Do you want to make players pay some fee when talking in #main channel? I think channel system hasn't any feature like that (have no idea, has it?), so it will need some src edits. @edit Oh, I'll make a plugin, It's a very good idea! Thank you @Blaze! Yes bio to avoid spam #main chat thanks up for this Here's the plugin: Download Link How to configure it: // FIXME: make a better way to add fee on channels (directly on channels.conf) const struct { char name[HCS_NAME_LENGTH]; int zeny; int nameid; int amount; } channels_fee[] = { // -- Add channels with fee like the example: {"name", zeny, item id, item count}; {"main" , 1000, 0 , 0}, // #main - 1000z and no item }; Find "channels_fee[]" declaration and add an element just like de example above. It's already set to charge 1000 zenys when trying to speak on #main channel, so just change if you want to add or remove a channel. Hope you enjoy it! Quote Share this post Link to post Share on other sites
0 * Blaze * 6 Posted February 4, 2017 Do you want to make players pay some fee when talking in #main channel? I think channel system hasn't any feature like that (have no idea, has it?), so it will need some src edits. @edit Oh, I'll make a plugin, It's a very good idea! Thank you @Blaze! Yes bio to avoid spam #main chat thanks up for this Here's the plugin: Download Link How to configure it: // FIXME: make a better way to add fee on channels (directly on channels.conf) const struct { char name[HCS_NAME_LENGTH]; int zeny; int nameid; int amount; } channels_fee[] = { // -- Add channels with fee like the example: {"name", zeny, item id, item count}; {"main" , 1000, 0 , 0}, // #main - 1000z and no item }; Find "channels_fee[]" declaration and add an element just like de example above. It's already set to charge 1000 zenys when trying to speak on #main channel, so just change if you want to add or remove a channel. Hope you enjoy it! Thanks Bio Quote Share this post Link to post Share on other sites
Help me any script when player using #main it will cost 10000z??
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