Klutz 2 Posted March 4, 2017 Hi, I am moving my old eAthena server to Hercules ( i am using 2009 eAthena right now) I am trying to understand the plugin system but i don't seems to understand how it works. I was wondering if i will change everything on my source (mostly skills calculation damage and caps) will it prevent me from updating my server? I wish i could do it all using plugins but sadly i don't understand the plugin system. Regards, Klutz Quote Share this post Link to post Share on other sites
0 4144 364 Posted March 4, 2017 Yes if you change your server code, in future it may create conflicts with existing code. And will be need to fix this conflicts. Plugins can intercept almost any existing function in server code, and do own work before or/and after this intercepted function. Also plugin may complitly replace any function from server code. Quote Share this post Link to post Share on other sites
0 Klutz 2 Posted March 4, 2017 But i can't seems to understand the plugin system. I will need help with few examples (from the ones i read i couldn't understand how it works) Quote Share this post Link to post Share on other sites
0 Ridley 295 Posted March 4, 2017 For dmg and caps you can simply use our map_zone db Quote Share this post Link to post Share on other sites
0 Klutz 2 Posted March 4, 2017 For dmg and caps you can simply use our map_zone db I don't think i can for example change the SP formula taken by pressure by the map_zone and my other things. Quote Share this post Link to post Share on other sites
Hi,
I am moving my old eAthena server to Hercules ( i am using 2009 eAthena right now)
I am trying to understand the plugin system but i don't seems to understand how it works.
I was wondering if i will change everything on my source (mostly skills calculation damage and caps)
will it prevent me from updating my server?
I wish i could do it all using plugins but sadly i don't understand the plugin system.
Regards,
Klutz
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