madtoyz 2 Posted July 9, 2013 i make this thing. 12710,Guyak_Pudding,Guyak Pudding,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SpeedUp1,300000,0; },{},{} but when use guyak,charc will be stone. http://ratemyserver.net/re_item_db.php?item_id=12710&ird=0&small=1&back=1 Quote Share this post Link to post Share on other sites
0 Mhalicot 392 Posted September 29, 2013 Thank you sir sevenzz23 but the speed is like authorative bandage insted use this SC_MOVHASTE_INFINITY You have only two options. is either HORSE or INFINITY You have only two options. is either HORSE or INFINITY After applying SC_MOVHASTE_INFINITY in my guyak_pudding itemdb then try it to my server, I don't receive any error after the icon disappear. 1 LEE reacted to this Quote Share this post Link to post Share on other sites
0 mofo 2 Posted July 9, 2013 Find the new SC in const.txt and replace SC_SpeedUp1. That also happens if you still use SC_INCREASEAGI via buffer npcs. Quote Share this post Link to post Share on other sites
0 madtoyz 2 Posted July 9, 2013 Find the new SC in const.txt and replace SC_SpeedUp1. That also happens if you still use SC_INCREASEAGI via buffer npcs. SORYY,i cant get it what you tell about... can explain more ? Quote Share this post Link to post Share on other sites
0 jaBote 438 Posted July 9, 2013 In official DB Guyak Pudding has no script: db/re/item_db.txt: https://github.com/HerculesWS/Hercules/blob/master/db/re/item_db.txt Anyways, SC_SpeedUp1 was long time changed to SC_MOVHASTE_INFINITY since it's the official name on the official servers. Some other effects have been also changed such as SC_INCREASEAGI to SC_INC_AGI as mofo said. So change that SC_SpeedUp1 to SC_MOVHASTE_INFINITY and the script will be OK again. FYI: Using an invalid SC_ name will result on applying que SC numbered zero, which is SC_STONE in /db/const.txt. Hope I helped. Quote Share this post Link to post Share on other sites
0 madtoyz 2 Posted July 9, 2013 In official DB Guyak Pudding has no script: db/re/item_db.txt: https://github.com/HerculesWS/Hercules/blob/master/db/re/item_db.txt Anyways, SC_SpeedUp1 was long time changed to SC_MOVHASTE_INFINITY since it's the official name on the official servers. Some other effects have been also changed such as SC_INCREASEAGI to SC_INC_AGI as mofo said. So change that SC_SpeedUp1 to SC_MOVHASTE_INFINITY and the script will be OK again. FYI: Using an invalid SC_ name will result on applying que SC numbered zero, which is SC_STONE in /db/const.txt. Hope I helped. thx,its working now.. but i got problem when my cursor go at icon increase,automatic will kickout from the game.. Quote Share this post Link to post Share on other sites
0 jaBote 438 Posted July 9, 2013 Don't know what you mean with that. Could you please rephrase it? Quote Share this post Link to post Share on other sites
0 madtoyz 2 Posted July 9, 2013 explain with video. Quote Share this post Link to post Share on other sites
0 kyeme 71 Posted July 9, 2013 (edited) In official DB Guyak Pudding has no script: db/re/item_db.txt: https://github.com/HerculesWS/Hercules/blob/master/db/re/item_db.txt Anyways, SC_SpeedUp1 was long time changed to SC_MOVHASTE_INFINITY since it's the official name on the official servers. Some other effects have been also changed such as SC_INCREASEAGI to SC_INC_AGI as mofo said. So change that SC_SpeedUp1 to SC_MOVHASTE_INFINITY and the script will be OK again. FYI: Using an invalid SC_ name will result on applying que SC numbered zero, which is SC_STONE in /db/const.txt. Hope I helped. thx,its working now.. but i got problem when my cursor go at icon increase,automatic will kickout from the game.. "MOVHASTE_INFINITY" icon produced the error Edited September 29, 2013 by kyeme Quote Share this post Link to post Share on other sites
0 madtoyz 2 Posted July 10, 2013 thnks for the information Quote Share this post Link to post Share on other sites
0 LEE 0 Posted September 27, 2013 Hello Hercules!! this issue fix?? Quote Share this post Link to post Share on other sites
0 Mhalicot 392 Posted September 27, 2013 Hello Hercules!! this issue fix?? try to use this { sc_start SC_MOVHASTE_HORSE,180000,0; },{},{} Quote Share this post Link to post Share on other sites
0 LEE 0 Posted September 28, 2013 Thank you sir sevenzz23 but the speed is like authorative bandage Quote Share this post Link to post Share on other sites
0 LEE 0 Posted September 29, 2013 Than you sir sevenzz23. its fix Quote Share this post Link to post Share on other sites
0 Mhalicot 392 Posted September 29, 2013 Okay No prob. Mark my post ANSWERED Quote Share this post Link to post Share on other sites
i make this thing.
but when use guyak,charc will be stone.
http://ratemyserver.net/re_item_db.php?item_id=12710&ird=0&small=1&back=1
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