My server will run on PK mode enabled. I'd like to adjust damage using the damage_rate modifiers on map_zone_db, but I have a few questions.
First, I'd like to know which skills exactly are considered Misc Damage. I googled around but, surprisingly, I couldn't find a list anywhere.
Second, I'd like to know what exactly those modifiers change. I assume it's like this:
weapon_damage_rate means all physical skills
magic_damage_rate means all magical skills
misc_damage_rate means all misc skills
long_damage_rate means long range auto-attacks, such as Hunter and Gunslinger click auto-attacks
short_damage_rate means short range auto-attacks, which every other class performs by click auto-attacking
Is this correct? If not, please clarify.
Third: Do those modifiers under the PK Mode map zone only apply to damage against players, or will they also apply against monsters? In my old eAthena server, those were configured in misc.conf, and only affected damage against players.
I think there should be a help for the map_zone_db inside the doc folder. The file has a bunch of helpful examples but it can get confusing sometimes. Also, the Map Zone Database File linked on the official Map Zone post here in Hercules Forums is a dead link.
My server will run on PK mode enabled. I'd like to adjust damage using the damage_rate modifiers on map_zone_db, but I have a few questions.
First, I'd like to know which skills exactly are considered Misc Damage. I googled around but, surprisingly, I couldn't find a list anywhere.
Second, I'd like to know what exactly those modifiers change. I assume it's like this:
weapon_damage_rate means all physical skills
magic_damage_rate means all magical skills
misc_damage_rate means all misc skills
long_damage_rate means long range auto-attacks, such as Hunter and Gunslinger click auto-attacks
short_damage_rate means short range auto-attacks, which every other class performs by click auto-attacking
Is this correct? If not, please clarify.
Third: Do those modifiers under the PK Mode map zone only apply to damage against players, or will they also apply against monsters? In my old eAthena server, those were configured in misc.conf, and only affected damage against players.
I think there should be a help for the map_zone_db inside the doc folder. The file has a bunch of helpful examples but it can get confusing sometimes. Also, the Map Zone Database File linked on the official Map Zone post here in Hercules Forums is a dead link.
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