I'm updating an old script to hercules format. I'm running into a problem as the instance isn't created. Snippet below:
set.@md_name$,"Faceworm's Nest";set.@party_id,getcharid(1);set.@instance, instance_create(.@md_name$, getcharid(1));
debugmes "InstanceID: "+.@instance;if(.@instance<0){if(.@instance==-3){
dispbottom "Memorial Dungeon, '"+.@md_name$+"' is already in progress.",0xFFFFFF;}else{
mes "[Magic Scholar]";
mes "Opps, my hands are slip off. It is required to activate the craks again.";
close;}}
debugmes "Instance Map "+ instance_attachmap("1@face",.@instance);if( instance_attachmap("1@face",.@instance)==""){
mes "[Magic Scholar]";
mes "Opps, my hands are slip off. It is required to activate the craks again.";
instance_destroy(.@instance);
close;}
instance_init(.@instance);
close;
The instance Id gave me 0 so unless that is not valid, I don't know what went wrong. Did I forget to do something?
I'm updating an old script to hercules format. I'm running into a problem as the instance isn't created. Snippet below:
The instance Id gave me 0 so unless that is not valid, I don't know what went wrong. Did I forget to do something?
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