madtoyz 2 Posted July 10, 2013 Which part i can edit the EDP skill because in my server,when we use EDP,the damage effect just like no using the edp skill.. Quote Share this post Link to post Share on other sites
0 Mystery 594 Posted July 10, 2013 Have you checked your /src/map/battle.c? This is Renewal #ifdef RENEWAL_EDP if( sc->data[SC_EDP] && skill_id != AS_GRIMTOOTH && skill_id != AS_VENOMKNIFE && skill_id != ASC_BREAKER ){ eatk = eatk * sc->data[SC_EDP]->val4 / 100; damage += damage * sc->data[SC_EDP]->val3 / 100; } #endif }And I believe this is Pre-Renewal:if( sc && sc->data[SC_EDP] ) ratio >>= 1; md.damage = (matk + atk) * ratio / 100; md.damage -= totaldef;Not sure what your issue is... we never seem to have an issue with EDP in Pre-Renewal o_o. Have you modified anything else? Quote Share this post Link to post Share on other sites
0 madtoyz 2 Posted July 11, 2013 im using renewal system, this is my /src/map/battle.c #ifdef RENEWAL_EDP if( sc->data[SC_EDP] && skill_id != AS_GRIMTOOTH && skill_id != AS_VENOMKNIFE && skill_id != ASC_BREAKER ){ eatk = eatk * sc->data[SC_EDP]->val3 / 100; // 400% damage = damage * sc->data[SC_EDP]->val4 / 100; // 500% damage--; // temporary until we find the correct formula [malufett] } #endif } Quote Share this post Link to post Share on other sites
0 malufett 247 Posted July 11, 2013 some skills have to reduce their damage modifier to half such as sonic blow, counter slash & cross impact.. if( sc && sc->data[SC_EDP] ){ skillratio -= addedratio; if( skill_id == AS_SONICBLOW || skill_id == GC_COUNTERSLASH || skill_id == GC_CROSSIMPACT ) skillratio >>= 1; skillratio += addedratio; } and also damage variance become more wide/large when EDP is active since it only boost equip atk and weapon atk 1 madtoyz reacted to this Quote Share this post Link to post Share on other sites
0 madtoyz 2 Posted July 11, 2013 more + refine weapon more dmg will get from EDP user ? Quote Share this post Link to post Share on other sites
0 malufett 247 Posted July 11, 2013 more + refine weapon more dmg will get from EDP user ? yes..but there is a counter part min atk will get more lower.. as you seen in your video your min atk turns hundred while in previous its thousands due to the increase of variance so ideally for sinx type suggested weapon for dual weilding is lvl1 or 2 weapon because of small amount of variance and doesn't increase much in EDP so you always(60~70%) deal max damage while in katar type suggested is a lvl 4 and crit build for a massive damage...so for an EDP type sinx its not recommended that you will be using SB or CI in PVP and take note sinx type is easy to have an aspd of 189+ if proper geared and buffed... 1 madtoyz reacted to this Quote Share this post Link to post Share on other sites
0 madtoyz 2 Posted July 11, 2013 wow...so now more complicated build up strategies, ok done,so i can inform to others about this.. thanks alot for helping me Quote Share this post Link to post Share on other sites
Which part i can edit the EDP skill because in my server,when we use EDP,the damage effect just like no using the edp skill..
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