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Hi guys, I would like to know how to create a NPC that gives skill for players, I already created this NPC but when I quit the game or even change map the skill just disappear.
 

Sorry for my bad english.

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skill(<skill id>, <level>{, <flag>})

For <flag> make sure you put 0

 

Example:

skill(TF_THROWSTONE, 1, 0);

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skill(<skill id>, <level>{, <flag>})

For <flag> make sure you put 0

 

Example:

skill(TF_THROWSTONE, 1, 0);

Didn't work, It still disappears

Edited by Lozzie

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I would need to have a look at your script then

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Skill also should be present in skill tree for current class/job

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How can I hide skills from the skilltree, even if they are unlearned?? They will show up after the player learns the skill, and, of course, it cant dissapear :P

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