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bWolfie

Where to add something for before skill begins casting?

Question

I have a clif->message I want to display in chat when a character begins casting a certain skill:

clif->message(sd->fd, "Starting now!");

I want this to occur before the user starts casting the skill. I.e. order:
1. Player uses skill.
2. Player receives message in chat "Starting now!".
3. Player begins casting skill.

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2 answers to this question

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3 hours ago, Smoke said:

Probably in the clif_parse_UseSkill* functions in clif.c. 

Thanks Smoke. I found what I was looking for thanks to you. Much appreciated.

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