Bonjour, J'ai un script que vous connaissez avec des sounds qui se jouent en PVP en rapport avec le nombres de kill ( Double kill, Triple kill, etc... )
Ce que je veux, c'est installer un système de reward par palier exemple :
Double kill = 5 Elunium
Triple kill = 5 Oridecon
Etc.....
Voila mon Script :
Quote
- script DOTAPVP -1,{
OnInit:
// Config
set .sound, 1; // soundeffect : 0 - disable, 1 - play soundeffect to all players on map, 2 - play soundeffect to an area around the killer, 3 - play soundeffect to killer only
set .ownage, 2; // ownage announcement : 0 - disable, 1 - party owns, 2 - guild owns
set .announce, 1; // make announce to : 0 - global, 1 - map
set .announcemap, 0; // announce the map name in the announcement ? : 0 - off, 1 - on
set .announcekill, 1; // announce who pawn who's head : 0 - off, 1- on
set .msg_die, 0; // show message who kill you when die : 0 - off, 1- on
set .msg_kill, 0; // show message you kill who when killed someone : 0 - off, 1- on
set .gmnokill, 0; // GMs are not suppose to kill players. A GM with <this number> level or higher will do nothing. IF set to 60, GM60 and above kill any player will not get anything : 0 - off
set .doublekill, 2;
set .triplekill, 3;
set .killingspree, 4;
set .dominating, 5;
set .megakill, 6;
set .unstoppable, 7;
set .wickedsick, 8;
set .monsterkill, 9;
set .godlike, 10;
set .holyshit, 11;
set .continue, 1; // after beyond-godlike, every <this number> kills will make announcement again
set .owned, 5; // how many times the party/guild has to kill to announce ownage
set .owncontinue, 1; // after ownage, every <this number> party/guild cumulative kills will make ownage announce again
setarray .maptrigger$, // only these maps will trigger this script
"all", // comment this line to only trigger this script on these listed maps
"guild_vs1",
"guild_vs2",
"guild_vs3",
"guild_vs4",
"guild_vs5";
// anti-sit-killer system
// a player must kill another player with this minimum <this number> level to get the announcement and in the ladder.
// Otherwise only have streak ended announcement and killed player's streak reset.
// Its possible for a level 1 novice to kill a level 55 player and he/she will still get in the ladder
// but a level 55 kill a level 1 player will get nothing
// 0 - off this system ( default is 55, pk setting )
set .lvltokill, 0;
// when a player kill another same player <this number> times in a row, the player is warp back to save point.
// and the player's streak and ownage count will deduct accordingly
// 0 - off this system
set .counttopunish, 6;
// minimum level range to kill another player
// eg. when set to 20, player level 99 needs to kill another player with minimum level of 79 to get announcement and increase the kill rank.
// but a player with base level 50 kills a level 99 will also get the announcement
// higher base level cannot kill lower level, but lower level can kill higher level
// 0 - off this system
set .minlvlrange, 10;
// to prevent bug happen
if ( .ownage < 0 || .ownage > 2 ) set .ownage, 0;
if ( .announce < 0 || .announce > 1 ) set .announce,0;
if ( .continue < 1 ) set .continue, 1;
if ( .owncontinue < 1 ) set .owncontinue, 1;
if ( .gmnokill <= 0 ) set .gmnokill, 100;
if ( .lvltokill <= 1 ) set .lvltokill, 0;
if ( .counttopunish <= 1 ) set .counttopunish, 0;
set .maptriggersize, getarraysize(.maptrigger$);
end;
// script start
OnPCKillEvent:
if ( getgmlevel() >= .gmnokill ) end;
getmapxy .@map$, .@x, .@y, 0;
if ( .maptrigger$ != "all" ) {
for ( set .@i, 0; .@i < .maptriggersize; set .@i, .@i +1 ) {
if ( .@map$ == .maptrigger$[.@i] ) break;
}
if ( .@i == .maptriggersize ) end;
}
attachrid killedrid;
if ( killerrid != getcharid(3) && ( .msg_die || .msg_kill ) ) {
if ( .msg_die ) message strcharinfo(0),"You have been killed by "+ rid2name(killerrid);
if ( .msg_kill ) message rid2name(killerrid),"You just killed "+ strcharinfo(0);
}
if ( @PlayersKilledStreak >= .holyshit )
set .@streakname$,"Beyond Godlike";
else if ( @PlayersKilledStreak >= .godlike )
set .@streakname$,"Godlike";
else if ( @PlayersKilledStreak >= .monsterkill )
set .@streakname$,"Monster Kill";
else if ( @PlayersKilledStreak >= .wickedsick )
set .@streakname$,"Wicked Sick";
else if ( @PlayersKilledStreak >= .unstoppable )
set .@streakname$,"Unstoppable";
else if ( @PlayersKilledStreak >= .megakill )
set .@streakname$,"Mega-kill";
else if ( @PlayersKilledStreak >= .dominating )
set .@streakname$,"Dominating";
else if ( @PlayersKilledStreak >= .killingspree )
set .@streakname$,"Killing Spree";
else if ( @PlayersKilledStreak >= .doublekill )
set .@streakname$,"Double Kill";
else if ( @PlayersKilledStreak >= .triplekill )
set .@streakname$,"Triple Kill";
if ( @PlayersKilledStreak >= .killingspree && killerrid == getcharid(3) )
announce strcharinfo(0) +" A fini "+( (Sex)?"him":"her" )+" own "+ .@streakname$ +"["+ @PlayersKilledStreak +"] streak "+( (.announcemap)?("at "+ .@map$):""),16|.announce;
else if ( @PlayersKilledStreak >= .killingspree )
announce rid2name(killerrid) +" A fini "+ strcharinfo(0) +"'s "+ .@streakname$ +"["+ @PlayersKilledStreak +"] streak "+( (.announcemap)?("at "+ .@map$):""),16|.announce;
else if ( .announcekill && killerrid != getcharid(3) )
announce rid2name(killerrid) +" à eu la tête de "+ strcharinfo(0) +" "+( (.announcemap)?("at "+ .@map$):""),16|.announce;
set @PlayersKilledStreak,0;
set @dota_multikills,0;
if ( .ownage && getcharid(.ownage) ) {
setd ".dotaown_"+ getcharid(.ownage), 0;
set .@killedgroup, getcharid(.ownage);
}
if ( killerrid == getcharid(3) || BaseLevel < .lvltokill ) end;
if ( .minlvlrange ) set .@killedlvl, BaseLevel;
attachrid killerrid;
if ( .minlvlrange && .@killedlvl + .minlvlrange < BaseLevel ) end;
if ( .counttopunish ) {
if ( @sitkillminute != gettime(2) ) {
deletearray @sitkillid, 128;
deletearray @sitkilltimes, 128;
set @sitkillminute, gettime(2);
}
set .@sitkillsize, getarraysize(@sitkillid);
for ( set .@i,0; .@i < .@sitkillsize; set .@i, .@i +1 ) {
if ( @sitkillid[.@i] != killedrid ) continue;
else {
set @sitkilltimes[.@i], @sitkilltimes[.@i] +1 ;
if ( @sitkilltimes[.@i] >= .counttopunish ) {
warp "SavePoint",0,0;
announce strcharinfo(0) +" , Stop killing "+ rid2name(killedrid) + " !!!",0;
debugmes strcharinfo(0) +" is sit-killing "+ rid2name(killedrid) +" for "+ @sitkilltimes[.@i] + " times";
logmes "is sit-killing "+ rid2name(killedrid) +" for "+ @sitkilltimes[.@i] +" times";
set @PlayersKilledStreak, @PlayersKilledStreak +1 - .counttopunish;
set PlayersKilled, PlayersKilled +1 - .counttopunish;
if ( .ownage && getcharid(.ownage) )
setd ".dotaown_"+ getcharid(.ownage), getd(".dotaown_"+ getcharid(.ownage) ) +1 - .counttopunish;
end;
}
break;
}
}
if ( .@i == .@sitkillsize ) {
set @sitkillid[.@i], killedrid;
set @sitkilltimes[.@i], 1;
}
}
set @PlayersKilledStreak, @PlayersKilledStreak + 1;
set PlayersKilled, PlayersKilled + 1;
if ( @PlayersKilledStreak == .killingspree )
setarray .@streakname$,"killingspree.wav","is on a KILLING SPREE","!";
else if ( @PlayersKilledStreak == .dominating )
setarray .@streakname$,"dominating.wav","is DOMINATING","!";
else if ( @PlayersKilledStreak == .doublekill )
setarray .@streakname$,"doublekill.wav","Réalise un Double Kill","!";
else if ( @PlayersKilledStreak == .triplekill )
setarray .@streakname$,"triplekill.wav","Réalise un Triple Kill","!";
else if ( @PlayersKilledStreak == .megakill )
setarray .@streakname$,"humiliation.wav","à fait un MEGA KILL","!";
else if ( @PlayersKilledStreak == .unstoppable )
setarray .@streakname$,"unstoppable.wav","est UNSTOPPABLE","!!";
else if ( @PlayersKilledStreak == .wickedsick )
setarray .@streakname$,"wickedsick.wav","réalise un WICKED SICK","!!";
else if ( @PlayersKilledStreak == .monsterkill )
setarray .@streakname$,"monsterkill.wav","à fait un MONSTER KILL","!!";
else if ( @PlayersKilledStreak == .godlike )
setarray .@streakname$,"godlike.wav","is GODLIKE","!!!";
else if ( @PlayersKilledStreak >= .holyshit && ( (@PlayersKilledStreak - .holyshit) % .continue == 0 ) )
setarray .@streakname$,"godlike2.wav","Réalise un FUCKING GODLIKE",". Quelqu'un pour "+( (Sex)?"LE":"LA" ) +" TUER !!!!!!!";
if ( .@streakname$[1] != "" ) {
announce strcharinfo(0) +" "+ .@streakname$[1] +"["+ @PlayersKilledStreak +"] "+( (.announcemap)?("at "+ .@map$):"") + .@streakname$[2],16|.announce;
if ( .sound == 1 ) soundeffectall .@streakname$[0],0,.@map$;
else if ( .sound == 2 ) soundeffectall .@streakname$[0],0;
else if ( .sound == 3 ) soundeffect .@streakname$[0],0;
}
set @dota_multikills, @dota_multikills + 1;
deltimer "DOTAPVP::OnStreakReset";
addtimer 18000,"DOTAPVP::OnStreakReset";
if ( .ownage ) {
set .@sideid, getcharid(.ownage);
if ( .@sideid != .@killedgroup ) setd ".dotaown_"+ .@sideid, getd(".dotaown_"+ .@sideid ) + 1;
}
set .@dota_multikills, @dota_multikills;
set .@origin, getcharid(3);
sleep 1500;
if ( .@sideid && .ownage && .@sideid != .@killedgroup && getd(".dotaown_"+ .@sideid) >= .owned && ( ( getd(".dotaown_"+ .@sideid) - .owned ) % .owncontinue == 0 ) )
sleep 1250;
if ( !attachrid(.@origin) ) end;
OnWhisperGlobal:
dispbottom "Votre séquence actuelle: "+ @PlayersKilledStreak;
dispbottom "Vos Kills totaux : "+ PlayersKilled;
if ( .ownage && getcharid(.ownage) )
dispbottom "Kills "+( (.ownage ==1)?"party":"guild" )+" Mort : "+ getd(".dotaown_"+ getcharid(.ownage) );
end;
OnStreakReset:
set @dota_multikills, 0;
end;
}
J'ai essayé en Rajoutant : getitem 985,5; ici :
mais ca ne me fais carrément plus marcher le script.
une idée ?
Quote
else if ( @PlayersKilledStreak == .doublekill )
setarray .@streakname$,"doublekill.wav","Réalise un Double Kill","!";
getitem 985,5;
else if ( @PlayersKilledStreak == .triplekill )
Bonjour, J'ai un script que vous connaissez avec des sounds qui se jouent en PVP en rapport avec le nombres de kill ( Double kill, Triple kill, etc... )
Ce que je veux, c'est installer un système de reward par palier exemple :
Double kill = 5 Elunium
Triple kill = 5 Oridecon
Etc.....
Voila mon Script :
J'ai essayé en Rajoutant : getitem 985,5; ici :
mais ca ne me fais carrément plus marcher le script.
une idée ?
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