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warhammer0093

Bowling bash

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you can adjust it on skill_db under db folder

	NumberOfHits: Number of Hits                (int, defaults to 1) (can be grouped by Levels)
	                                            Note: when positive, damage is increased by hits,
	                                            negative values just show number of hits without
	                                            increasing total damage.

 

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32 minutes ago, THPO said:

you can adjust it on skill_db under db folder


	NumberOfHits: Number of Hits                (int, defaults to 1) (can be grouped by Levels)
	                                            Note: when positive, damage is increased by hits,
	                                            negative values just show number of hits without
	                                            increasing total damage.

 

actually the second hit is caused through source. If you have a fresh Hercules, this shouldn't be an issue. The second hit is hard to see, so you should monitor character HP to check if this is actually the case.

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3 hours ago, Myriad said:

actually the second hit is caused through source. If you have a fresh Hercules, this shouldn't be an issue. The second hit is hard to see, so you should monitor character HP to check if this is actually the case.

out of 3 BB only 1 does 2hit BB, can you help me so it will permanently do 2hits?

Edited by warhammer0093

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there is a clause in the code which states if your enemy is up against a wall, they will only receive 1 hit. have you modified your skill.c at all?

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