inter: {
// The login server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
// while using the same ports for each server.
//bind_ip: "127.0.0.1"
// Login Server Port
login_port: 9000
char
// Login Server IP
// The character server connects to the login server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
login_ip: "127.0.0.1"
// The character server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
// while using the same ports for each server.
//bind_ip: "127.0.0.1"
// Login Server Port
login_port: 9000
// Character Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
char_ip: "NETIP"
// Character Server Port
char_port: 9001
Map
// Character Server IP
// The map server connects to the character server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
char_ip: "127.0.0.1"
// The map server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
// while using the same ports for each server.
//bind_ip: "127.0.0.1"
// Character Server Port
char_port: 9001
// Map Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
map_ip: "NETIP"
// Map Server Port
map_port: 9002
}
Compile server and start - no errors
Download client, undiffed exe, nemo, select recommended patches + read data folder first
Clientinfo
<?xml version="1.0" encoding="euc-kr"?><clientinfo><desc>Ragnarok Client Information</desc><servicetype>korea</servicetype><servertype>sakray</servertype><extendedslot/><readfolder/><connection><display>SERVER NAME HERE</display><desc>Ragnarok Online</desc><balloon>this is a tool tip</balloon><address>NETIP</address><port>9000</port><version>20</version><langtype>1</langtype><registrationweb>REGISTRATION URL HERE</registrationweb><yellow><admin>2000001</admin><admin>2000002</admin><admin>2000003</admin></yellow><loading><image>loading00.jpg</image><image>loading01.jpg</image><image>loading02.jpg</image><image>loading03.jpg</image><image>loading04.jpg</image><image>loading05.jpg</image><image>loading06.jpg</image><image>loading07.jpg</image><image>loading08.jpg</image><image>loading09.jpg</image><image>loading10.jpg</image></loading></connection></clientinfo>
Start client, enter login and nothing.
No mes into login server.
I try to do same with old TXT eathena - all works fine. No problems with ports.
I download last herc.
mmo.h #define PACKETVER 20140205
login
inter: { // The login server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: "127.0.0.1" // Login Server Port login_port: 9000
char
// Login Server IP // The character server connects to the login server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. login_ip: "127.0.0.1" // The character server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: "127.0.0.1" // Login Server Port login_port: 9000 // Character Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. char_ip: "NETIP" // Character Server Port char_port: 9001
Map
// Character Server IP // The map server connects to the character server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. char_ip: "127.0.0.1" // The map server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: "127.0.0.1" // Character Server Port char_port: 9001 // Map Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. map_ip: "NETIP" // Map Server Port map_port: 9002 }
Compile server and start - no errors
Download client, undiffed exe, nemo, select recommended patches + read data folder first
Clientinfo
Start client, enter login and nothing.
No mes into login server.
I try to do same with old TXT eathena - all works fine. No problems with ports.
What to do?
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