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mofo

Locator NPC

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I'd like to request for an NPC that any player can use to locate another player by name. It would give the map name and coordinates for a cost (50k zeny?).I tried scripting my own, but I'm still lost as to how to properly code getmapxy. I'm still trying right now, but I figured I'd post here to speed up the process. Thanks to anyone who would take the time to help.

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prontera,149,172,3    script    testetsttest    100,{    mes "Tell me a player name to track. Must be an exact player name, cases included.";    mes "I'll take "+ .cost +" Zeny even if the search fails.";if ( select ( "Go:Stop" ) == 2 ) close;    if ( Zeny < .cost ) {        mes "Not Enough Zeny.";	    close;    }    input .@name$;    next;  	 if (getmapxy(.@map$,.@x,.@y,0,.@name$) == -1) {    mes "Sorry, I can't seem to find him!";    close;    }    mes "I found "+ .@name$ +" in "+ .@map$ +", "+ .@x +", "+ .@y +".";    mes "Hope you can find him too!";    set Zeny, Zeny - .cost;    close;    	 OnInit:    set .cost, 50000;    end;}

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Maybe try this?

 

-	script	PlayerLocator	-1,{OnWhisperGlobal:	mes "Tell me a player name to track. Must be an exact player name, cases included.";	mes "I'll take "+ .cost +" Zeny even if the search fails.";	input .@name$;	next;	set Zeny, Zeny - .@cost;	if (getmapxy(.@map$,.@x,.@y,0,.@name$) == -1) {		mes "Sorry, I can't seem to find him!";		close;	}	mes "I found "+ .@name$ +" in "+ .@map$ +", "+ .@x +", "+ .@i +".";	mes "Hope you can find him too!";	close;OnInit:	set .cost, 50000;	end;}

 

Haven't tested it myself, so IDK if that'll work but at least should if script_commands.txt isn't wrong or I've made a mistake somewhere.

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Yep, I guess that's a typo, also this part.

 "+ .@x +", "+ .@i +"."; 

I changed it to 

 "+ .@x +", "+ .@y +"."; 

 

 

Other than that, it works great.
 
Oh one last thing, I removed onwhisperglobal and turned it into an npc. Now there's no option to cancel the search and anyone who clicks on it is forced to spend 50k. Haha, what do I change or insert to give the option to search or cancel?

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prontera,149,172,3    script    testetsttest    100,{    mes "Tell me a player name to track. Must be an exact player name, cases included.";    mes "I'll take "+ .cost +" Zeny even if the search fails.";    if ( select ( "Go:Stop" ) == 2 ) close;    input .@name$;    next;  	 if (getmapxy(.@map$,.@x,.@y,0,.@name$) == -1) {    mes "Sorry, I can't seem to find him!";    close;    }    mes "I found "+ .@name$ +" in "+ .@map$ +", "+ .@x +", "+ .@y +".";    mes "Hope you can find him too!";    set Zeny, Zeny - .cost;    close;    	 OnInit:    set .cost, 50000;    end;}
Edited by quesoph

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Thanks, it's missing zeny check. I can still search for players even with 0 zeny. Then the console shows error about not being able to set zeny to negative value. Doesn't crash, just gives an error.

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Sorry for the typos: I made the box without even revising it so that was my bad.

 

I'll make the zeny check when I'm back on my pc if someone else hasn't done that before.

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