HyperSonic2097 1 Posted September 6, 2017 (edited) Hi, i have builded a buffer npc, but i need some help. When the buff is activated, the character is stuck on the floor for no reason until the buff effect ends. I have noticed some buffs type with this problem, like skilleffect 29,0; sc_start SC_INCREASEAGI,360000,10; and, there is a list of other skilleffect commands anywhere? LV3: skilleffect 384,0; sc_start SC_MELTDOWN,360000,5; skilleffect 383,0; sc_start SC_WINDWALK,360000,5; skilleffect 378,0; sc_start SC_EDP,360000,5; skilleffect 465,0; sc_start SC_KAITE,360000,7; skilleffect 464,0; sc_start SC_KAUPE,360000,3; skilleffect 463,0; sc_start SC_KAAHI,360000,7; skilleffect 462,0; sc_start SC_KAIZEL,360000,7; skilleffect 8,0; sc_start SC_ENDURE,360000,10; skilleffect 33,0; sc_start SC_ANGELUS,360000,10; skilleffect 45,0; sc_start SC_CONCENTRATE,360000,10; skilleffect 74,0; sc_start SC_MAGNIFICAT,360000,5; skilleffect 75,0; sc_start SC_GLORIA,360000,5; skilleffect 459,0; sc_start SC_ADRENALINE2,360000,1; skilleffect 66,0; sc_start SC_IMPOSITIO,360000,5; skilleffect 67,0; sc_start SC_SUFFRAGIUM,360000,3; skilleffect 34,0; sc_start SC_BLESSING,360000,10; skilleffect 29,0; sc_start SC_INCREASEAGI,360000,10; skilleffect 112,0; sc_start SC_WEAPONPERFECTION,360000,10; skilleffect 113,0; sc_start SC_OVERTHRUST,360000,5; skilleffect 114,0; sc_start SC_MAXIMIZEPOWER,360000,5; skilleffect 357,0; sc_start SC_CONCENTRATION,360000,5; skilleffect 355,0; sc_start SC_AURABLADE,360000,5; skilleffect 155,0; sc_start SC_LOUD,360000,1; skilleffect 157,0; sc_start SC_ENERGYCOAT,360000,1; sc_start SC_ASPDPOTION2,360000,0; sc_start SC_STRFood,360000,10; sc_start SC_AGIFood,360000,10; sc_start SC_VITFood,360000,10; sc_start SC_INTFood,360000,10; sc_start SC_DEXFood,360000,10; sc_start SC_LUKFood,360000,10; sc_start SC_HitFood,1200000,30; sc_start SC_FleeFood,1200000,30; sc_start SC_BATKFood,1200000,10; sc_start SC_MATKFood,120000,10; skilleffect 380,0; sc_start SC_TRUESIGHT,360000,5; skilleffect 361,0; sc_start SC_ASSUMPTIO,360000,5; sc_start SC_SOULLINK,240000,5; close; end; Edited September 6, 2017 by HyperSonic2097 Quote Share this post Link to post Share on other sites
0 IndieRO 33 Posted September 6, 2017 i think you use old wrong format see on constant.conf to see that ex: skilleffect 29,0; sc_start SC_INCREASEAGI,360000,10; >>>> skilleffect 29,0; sc_start SC_INC_AGI,360000,10; Quote Share this post Link to post Share on other sites
0 HyperSonic2097 1 Posted September 6, 2017 2 hours ago, melv0 said: i think you use old wrong format see on constant.conf to see that ex: skilleffect 29,0; sc_start SC_INCREASEAGI,360000,10; >>>> skilleffect 29,0; sc_start SC_INC_AGI,360000,10; Thanks!! Quote Share this post Link to post Share on other sites
0 IndieRO 33 Posted September 7, 2017 your welcome Quote Share this post Link to post Share on other sites
Hi, i have builded a buffer npc, but i need some help. When the buff is activated, the character is stuck on the floor for no reason until the buff effect ends.
I have noticed some buffs type with this problem, like
skilleffect 29,0; sc_start SC_INCREASEAGI,360000,10;
and, there is a list of other skilleffect commands anywhere?
LV3:
skilleffect 384,0; sc_start SC_MELTDOWN,360000,5;
Edited by HyperSonic2097skilleffect 383,0; sc_start SC_WINDWALK,360000,5;
skilleffect 378,0; sc_start SC_EDP,360000,5;
skilleffect 465,0; sc_start SC_KAITE,360000,7;
skilleffect 464,0; sc_start SC_KAUPE,360000,3;
skilleffect 463,0; sc_start SC_KAAHI,360000,7;
skilleffect 462,0; sc_start SC_KAIZEL,360000,7;
skilleffect 8,0; sc_start SC_ENDURE,360000,10;
skilleffect 33,0; sc_start SC_ANGELUS,360000,10;
skilleffect 45,0; sc_start SC_CONCENTRATE,360000,10;
skilleffect 74,0; sc_start SC_MAGNIFICAT,360000,5;
skilleffect 75,0; sc_start SC_GLORIA,360000,5;
skilleffect 459,0; sc_start SC_ADRENALINE2,360000,1;
skilleffect 66,0; sc_start SC_IMPOSITIO,360000,5;
skilleffect 67,0; sc_start SC_SUFFRAGIUM,360000,3;
skilleffect 34,0; sc_start SC_BLESSING,360000,10;
skilleffect 29,0; sc_start SC_INCREASEAGI,360000,10;
skilleffect 112,0; sc_start SC_WEAPONPERFECTION,360000,10;
skilleffect 113,0; sc_start SC_OVERTHRUST,360000,5;
skilleffect 114,0; sc_start SC_MAXIMIZEPOWER,360000,5;
skilleffect 357,0; sc_start SC_CONCENTRATION,360000,5;
skilleffect 355,0; sc_start SC_AURABLADE,360000,5;
skilleffect 155,0; sc_start SC_LOUD,360000,1;
skilleffect 157,0; sc_start SC_ENERGYCOAT,360000,1;
sc_start SC_ASPDPOTION2,360000,0;
sc_start SC_STRFood,360000,10;
sc_start SC_AGIFood,360000,10;
sc_start SC_VITFood,360000,10;
sc_start SC_INTFood,360000,10;
sc_start SC_DEXFood,360000,10;
sc_start SC_LUKFood,360000,10;
sc_start SC_HitFood,1200000,30;
sc_start SC_FleeFood,1200000,30;
sc_start SC_BATKFood,1200000,10;
sc_start SC_MATKFood,120000,10;
skilleffect 380,0; sc_start SC_TRUESIGHT,360000,5;
skilleffect 361,0; sc_start SC_ASSUMPTIO,360000,5;
sc_start SC_SOULLINK,240000,5;
close;
end;
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