Domo 0 Posted September 10, 2017 Need to introduce a new item like dead branch. how do I configure the list of monsters that comes out from that item? I only see DB's script: monster "this",-1,-1,"--ja--",-1,1,""; and the mob_db.txt cant really tell what attaches the list to the item. Quote Share this post Link to post Share on other sites
0 IndieRO 33 Posted September 10, 2017 if you pre just open db/pre/mob_branch.txt and db/re/mob_branch.txt for renewal Quote Share this post Link to post Share on other sites
0 15peaces 18 Posted September 12, 2017 monster "this",-1,-1,"--ja--",-1,1,""; This value is the mob-id. if set to -1, the server will pick a random mob-id from mob_branch.txt. That's all. ^^ Quote Share this post Link to post Share on other sites
0 Domo 0 Posted September 18, 2017 Thanks for the answers but I need a "new" item "like" dead branch. it should have it's own mobs. I do not know how to set it up. Quote Share this post Link to post Share on other sites
0 15peaces 18 Posted September 19, 2017 I've did this for 3ceam some time ago... maybe this helps, don't know if this works for hercules...https://github.com/15peaces/3ceam-Patches/blob/master/CustomBranches_3ceam_r814(0fda7c8)%2B[15peaces].patch Quote Share this post Link to post Share on other sites
Need to introduce a new item like dead branch.
how do I configure the list of monsters that comes out from that item?
I only see DB's script:
monster "this",-1,-1,"--ja--",-1,1,"";
and the mob_db.txt
cant really tell what attaches the list to the item.
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