I'd like to know how I can efficiently remove NPCs from the loading list.
Reason:
For development reasons, I only need one path and a few NPCs to be loaded - so others are superfluous/not needed and take more time to (re-)load.
I discovered the scripts_removed.conf in the /npc folder. Following configuration has been tested:
//=========================================================================//= Hercules global npc removed list//=========================================================================// All NPCs that you wish to remove from your loading list should be put in// this file//=========================================================================// If instead of a path to an NPC is put "all" no file will be loaded
npc_removed_list:(//"all",//"path/to/npc","npc/airports","npc/battleground","npc/cities","npc/custom",//"npc/dev", <-- ONLY THIS PATH SHOULD BE LOADED"npc/events","npc/instances","npc/jobs","npc/kafras","npc/mapflag","npc/mechants","npc/mobs","npc/other","npc/quests","npc/re","npc/warps","npc/woe-fe","npc/woe-se",)// removed
But it did not work and all NPCs have been loaded. How can I achieve only load the "/dev" path?
Hello herc community,
I'd like to know how I can efficiently remove NPCs from the loading list.
Reason:
For development reasons, I only need one path and a few NPCs to be loaded - so others are superfluous/not needed and take more time to (re-)load.
I discovered the scripts_removed.conf in the /npc folder. Following configuration has been tested:
But it did not work and all NPCs have been loaded. How can I achieve only load the "/dev" path?
Thank you in advance ~
Edited by OuvertureShare this post
Link to post
Share on other sites