hsombini 0 Posted July 17, 2013 (edited) Hello guys, I got a really wierd problem with my Ragexe 20120612 from Judas, it crashes everyone if and only if you are in party and hit a monster! I aready tryed these possible solutions: 1. Change packets.h //2012-06-12aRagexeRE //packet(0x01FD,15,clif->prepairitem,2); //packet(0x023B,26,clif->pfriendslistadd,2); //packet(0x0361,5,clif->phommenu,2,4); //packet(0x0954,36,clif->pstoragepassword,0); //packet(0x0288,-1,clif->pcashshopbuy,4,8); //packet(0x0802,26,clif->ppartyinvite2,2); //packet(0x022D,19,clif->pwanttoconnection,2,6,10,14,18); //packet(0x0369,7,clif->pactionrequest,2,6); //packet(0x083C,10,clif->puseskilltoid,2,4,6); //packet(0x0439,8,clif->puseitem,2,4); //packet(0x0281,-1,clif->pitemlistwindowselected,2,4,8); //packet(0x0815,-1,clif->preqopenbuyingstore,2,4,8,9,89); //packet(0x0817,2,clif->preqclosebuyingstore,0); //packet(0x0360,6,clif->preqclickbuyingstore,2); //packet(0x0811,-1,clif->preqtradebuyingstore,2,4,8,12); //packet(0x0819,-1,clif->psearchstoreinfo,2,4,5,9,13,14,15); //packet(0x0835,2,clif->psearchstoreinfonextpage,0); //packet(0x0838,12,clif->psearchstoreinfolistitemclick,2,6,10); //packet(0x0437,5,clif->pwalktoxy,2); //packet(0x035F,6,clif->pticksend,2); //packet(0x0202,5,clif->pchangedir,2,4); //packet(0x07E4,6,clif->ptakeitem,2); //packet(0x0362,6,clif->pdropitem,2,4); //packet(0x07EC,8,clif->pmovetokafra,2,4); //packet(0x0364,8,clif->pmovefromkafra,2,4); //packet(0x0438,10,clif->puseskilltopos,2,4,6,8); packet(0x0366,90,clif->pUseSkillToPosMoreInfo,2,4,6,8,10); //packet(0x096A,6,clif->pgetcharnamerequest,2); //packet(0x0368,6,clif->psolvecharname,2); packet(0x08E5,41,clif->pPartyBookingRegisterReq,2,4); //Added to prevent disconnections packet(0x08E6,4); packet(0x08E7,10,clif->pPartyBookingSearchReq,2); packet(0x08E8,-1); packet(0x08E9,2,clif->pPartyBookingDeleteReq,2); packet(0x08EA,4); packet(0x08EB,39,clif->pPartyBookingUpdateReq,2); packet(0x08EC,73); packet(0x08ED,43); packet(0x08EE,6); //packet(0x08EF,6,clif->pbookingignorereq,2); packet(0x08F0,6); //packet(0x08F1,6,clif->pbookingjoinpartyreq,2); packet(0x08F2,36); packet(0x08F3,-1); packet(0x08F4,6); //packet(0x08F5,-1,clif->pbookingsummonmember,2,4); packet(0x08F6,22); packet(0x08F7,3); packet(0x08F8,7); packet(0x08F9,6); packet(0x08FA,6); //packet(0x08FB,6,clif->pbookingcanceljoinparty,2); //packet(0x0907,5,clif->pmoveitem,2,4); packet(0x0908,5); //packet(0x08D7,28,clif->pbattlegroundreg,2,4); //Added to prevent disconnections 2. Change mmo.h to use packets form 20120618 All these things did not resolved my problem, I'm really lost on this, haha **Update Just tested with 20120410 Ragexe and got the same poblem, omg Edited July 17, 2013 by hsombini Quote Share this post Link to post Share on other sites
Hello guys, I got a really wierd problem with my Ragexe 20120612 from Judas, it crashes everyone if and only if you are in party and hit a monster!
I aready tryed these possible solutions:
1. Change packets.h
2. Change mmo.h to use packets form 20120618
All these things did not resolved my problem, I'm really lost on this, haha
**Update
Just tested with 20120410 Ragexe and got the same poblem, omg
Edited by hsombiniShare this post
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