luizragna 41 Posted June 2, 2018 (edited) Hello guys, when i use getunitdata in died mobs, the console shows: Quote [Warning]: buildin_getunitdata: Error in finding object with given GID 110009625![Debug]: Source (NPC): S-BOSS#PayD04 at pay_dun04 (114,125) I'm making a NPC that shows mob HP using command while. Edited June 3, 2018 by luizragna Quote Share this post Link to post Share on other sites
0 AnnieRuru 957 Posted June 2, 2018 (edited) yeah we don't have *unitexists script command like rathena although I am also not sure want to implement or not because since the monster is set with a variable upon the monster died, the event label can reset the variable back to 0 EDIT: ... maybe implement it then, with *unitexists script command maybe the .mobid there can become .@mobid PS: the script command setunitdata/getunitdata has more than 70% are not functioning,https://github.com/HerculesWS/Hercules/compare/stable...AnnieRuru:34-setunitdata and its not yet complete Edited June 2, 2018 by AnnieRuru 1 1 luizragna and IndieRO reacted to this Quote Share this post Link to post Share on other sites
0 luizragna 41 Posted June 3, 2018 Thanks @AnnieRuru, i used the mob label. Quote Share this post Link to post Share on other sites
Hello guys, when i use getunitdata in died mobs, the console shows:
I'm making a NPC that shows mob HP using command while.
Edited by luizragnaShare this post
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