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Brynner

what's wrong with this script?

Question

why i can still hit my own Emperium?

 

-	script	KoE	-1,{OnInit:disablenpc "The King#KoE";disablenpc "Exit#KoE";end;OnWhisperGlobal:if ( getgmlevel() < 99 ) end;else if ( compare ( @whispervar0$, "on" ) ) goto L_start;else if ( compare ( @whispervar0$, "off" ) ) goto L_end;else end;L_end:OnClock0110:OnClock0310:OnClock0510:OnClock0710:OnClock0910:OnClock1110:OnClock1310:OnClock1510:OnClock1710:OnClock1910:OnClock2110:announce "The King of Emperium Hill is over!", 0;set .koe_start, 0;enablenpc "Exit#KoE";disablenpc "The King#KoE";killmonsterall "guild_vs1";end;L_start:OnClock0100:OnClock0300:OnClock0500:OnClock0700:OnClock0900:OnClock1100:OnClock1300:OnClock1500:OnClock1700:OnClock1900:OnClock2100:announce "The King of Emperium Hill has begun!", 0;set .koe_start, 1;enablenpc "The King#KoE";disablenpc "Exit#KoE";set $koegid, 0;donpcevent "::OnRevKoE";maprespawnguildid "guild_vs1", $koegid, 6;monster "guild_vs1",49,49,"EMPERIUM",1288,1,"KoE::OnEmpDead";end;OnEmpDead:set $koegid, getcharid(2);announce "The current King of Emperium Hill is the [" + strcharinfo(2) + "] guild.", 0;donpcevent "::OnRevKoE";maprespawnguildid "guild_vs1", $koegid, 6;sleep 500;if ( .koe_start )  monster "guild_vs1",49,49,"EMPERIUM",1288,1,"KoE::OnEmpDead";end;}// KoE Entranceprontera,153,189,5	script	The King#KoE	58,{	mes "[The King]";if ( getcharid(2) == 0 ) {  mes "You must have a guild to participate in the ^FF0000King of Emperium Hill Tournament^000000.";  close;}	mes "Hello.";	mes "Would you like to participate in the ^FF0000King of Emperium Hill Tournament^000000?";if ( select ( "Yes", "No" ) == 2 ) close;	switch( rand(1,4) ){		case 1: warp "guild_vs1", 50, 88; end;		case 2: warp "guild_vs1", 88, 50; end;		case 3: warp "guild_vs1", 50, 11; end;		case 4: warp "guild_vs1", 11, 50; end;}}// KoE Exitguild_vs1,49,56,5	script	Exit#KoE	51,{mes "[Exit]";mes "See ya.";if ( getcharid(2) == $koegid )  getitem 14003, 1; // configure prize herenext;warp "Save",0,0;close;}// Flagsguild_vs1,49,38,4	script	King of Emperium Hill#1::koe_flag	722,{set .@gid, $koegid;if ( .@gid == 0 ) end;mes "[King of Emperium Hill]";mes "The Current King of Emperium Hill is the ["+ getguildname(.@gid) +"] guild.";close;OnRevKoE:flagemblem $koegid;end;}guild_vs1,61,49,6	duplicate(koe_flag)	King of Emperium Hill#2	722guild_vs1,38,49,2	duplicate(koe_flag)	King of Emperium Hill#3	722guild_vs1,49,61,0	duplicate(koe_flag)	King of Emperium Hill#4	722guild_vs1	mapflag	gvgguild_vs1	mapflag	nobranchguild_vs1	mapflag	nomemoguild_vs1	mapflag	nopenaltyguild_vs1	mapflag	noreturnguild_vs1	mapflag	nosave	SavePointguild_vs1	mapflag	noteleportguild_vs1	mapflag	pvp_nopartyguild_vs1	mapflag	nowarpguild_vs1	mapflag	nowarpto

 

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