DoriTos Nacho 0 Posted July 13, 2019 Hello everyone, I have two problems: First: Why can't I add all the Doram skills? Second: How do I get the backpack not appearing in front of the character? (Only US Dorams) Thank you! Quote Share this post Link to post Share on other sites
0 Naruto 38 Posted July 13, 2019 try adding them to the skill_tree Quote Share this post Link to post Share on other sites
0 DoriTos Nacho 0 Posted July 13, 2019 5 hours ago, Naruto said: try adding them to the skill_tree I tried and... They do not exist in skill_db. txt, only in rAthena I checked Quote Share this post Link to post Share on other sites
0 Naruto 38 Posted July 14, 2019 (edited) sooooo add them Quote /** Summoner */ SU_BASIC_SKILL = 5018, SU_BITE, SU_HIDE, SU_SCRATCH, SU_STOOP, SU_LOPE, SU_SPRITEMABLE, SU_POWEROFLAND, SU_SV_STEMSPEAR, SU_CN_POWDERING, SU_CN_METEOR, SU_SV_ROOTTWIST, SU_SV_ROOTTWIST_ATK, SU_POWEROFLIFE, SU_SCAROFTAROU, SU_PICKYPECK, SU_PICKYPECK_DOUBLE_ATK, SU_ARCLOUSEDASH, SU_LUNATICCARROTBEAT, SU_POWEROFSEA, SU_TUNABELLY, SU_TUNAPARTY, SU_BUNCHOFSHRIMP, SU_FRESHSHRIMP, SU_CN_METEOR2, SU_LUNATICCARROTBEAT2, SU_SOULATTACK, SU_POWEROFFLOCK, SU_SVG_SPIRIT, SU_HISS, SU_NYANGGRASS, SU_GROOMING, SU_PURRING, SU_SHRIMPARTY, SU_SPIRITOFLIFE, SU_MEOWMEOW, SU_SPIRITOFLAND, SU_CHATTERING, SU_SPIRITOFSEA, they have strs , the effects continue after tuna part 1097 @use effect im sure the ids continue with the source just like everything else Edited July 14, 2019 by Naruto Quote Share this post Link to post Share on other sites
0 DoriTos Nacho 0 Posted July 14, 2019 2 hours ago, Naruto said: sooooo add them they have strs , the effects continue after tuna part 1097 @use effect im sure the ids continue with the source just like everything else I don't think I understand how to do this, my skill_db. txt is so in the Summoner { Id: 5024 Name: "SU_SPRITEMABLE" Description: "Spirit Marble" MaxLevel: 1 NumberOfHits: 0 }, { Id: 5025 Name: "SU_POWEROFLAND" Description: "Power of Land" MaxLevel: 1 NumberOfHits: 0 }, { Id: 5026 Name: "SU_SV_STEMSPEAR" Description: "Silvervine Stem Spear" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: { Lv1: "Ele_Earth" Lv2: "Ele_Fire" Lv3: "Ele_Water" Lv4: "Ele_Wind" Lv5: "Ele_Ghost" } InterruptCast: true CastTime: 2500 AfterCastActDelay: 1000 SkillData1: 10000 FixedCastTime: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 40 Lv3: 40 Lv4: 40 Lv5: 40 Lv6: 40 Lv7: 40 Lv8: 40 Lv9: 40 Lv10: 40 } } }, { Id: 5027 Name: "SU_CN_POWDERING" Description: "Catnip Powdering" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 3 Lv2: 3 Lv3: 5 Lv4: 5 Lv5: 7 } InterruptCast: true SkillInstances: 1 CastTime: 1500 AfterCastActDelay: 1000 SkillData1: { Lv1: 3000 Lv2: 4000 Lv3: 5000 Lv4: 6000 Lv5: 7000 } FixedCastTime: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 36 Lv3: 32 Lv4: 28 Lv5: 24 } Items: { Catnip_Fruit: 1 } } Unit: { Id: 0x106 Layout: { Lv1: 1 Lv2: 1 Lv3: 2 Lv4: 2 Lv5: 3 } Interval: -1 Target: "Enemy" Flag: { UF_PATHCHECK: true UF_RANGEDSINGLEUNIT: true } } }, And go on. Quote Share this post Link to post Share on other sites
0 Naruto 38 Posted July 14, 2019 { Id: 5043 Name: "SU_LUNATICCARROTBEAT2" Description: "Lunatic Carrot Beat 2" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { Chorus: true } AttackType: "Weapon" InterruptCast: true Requirements: { SPCost: 1 } }, this is the last one in my db... just keep adding +1 and recreate the new summoner skill need to add some bare minimal coding of at least a no damage function to make anything work shit i wouldnt be surprised if they use the new skill effect info for these skills >_> Quote Share this post Link to post Share on other sites
Hello everyone, I have two problems:
First: Why can't I add all the Doram skills?
Second: How do I get the backpack not appearing in front of the character? (Only US Dorams)
Thank you!
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