Poison 10 Posted July 27, 2013 (edited) How about making this script command move npcs map to map? What do you guys think? *movenpc "<NPC name>",<x>,<y>{,<dir>},{<map>}; *movenpc "<NPC name>",<x>,<y>{,<dir>};This command looks like the NPCWalkToxy function,but is a little different.While NPCWalkToXY just makes the NPC 'walk' to the coordinates given(which sometimes gives problems if the path isn't a straight line withoutobjects), this command just moves the NPC. It basically warps out and inon the current and given spot. Direction can be used to change the NPC'sfacing direction.Example:// This will move Bugga from to the coordinates 100,20 (if those// coordinates are legit). moveNPC "Bugga",100,20; Edited July 27, 2013 by Poison 1 KeiKun reacted to this Quote Share this post Link to post Share on other sites
Emistry 145 Posted July 28, 2013 you can use *unitwarp <GID>,<Mapname>,<x>,<y>; Quote Share this post Link to post Share on other sites