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Zero Human

Magic difference between min. and max. dmg

Question

It's possible to change the min. and max. damage from magic skills?
Let's take Fire Bolt as example:
Fire Bolt does on a Geographer 4.000 ~ 7.500 damage.
With the requested Change: Just 6.500 ~ 7.500
 

 

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Hi.

 

If you want to change the minimum damage for specific skills, you have to modify battle_calc_magic_attack() in src/map/battle.c.

If you want to change the it generally, you have to modify the MATK calculation in status_get_matk_sub() (RE) or status_base_matk_min() (pre-RE) in src/map/status.c.

 

And to answer your question in

On 3/15/2020 at 5:20 PM, Zero Human said:

Give's any src tutorials to learn source edits?

No specific tutorial for Hercules. But there are tons of "C for beginners" guides available on the web.

 

 

~Kenpachi

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