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ThyroDree

[BUG] Looter Monster

Question

Hello, I just wanna report i encounter when i am trying to level up my character on my test server. Normally i warp to pay_fild04 to kill poring,drops,poporing (Looter)

When i killed 1 monster and theres poring drops poporing or any looter monster (since i tried dropping items).

They stutter moving. Any idea? Can you try yours too? Or I just touch something in my src during edits.

 

I am using the latest revision which is the Fix for AI behaving weird, i just thought this is also part of it since that case the monster also stop.

 

screenLoki 002.jpg

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7 answers to this question

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Hi.

 

In src/map/unit.c find function unit_walktobl() and replace:

	if (unit->walk_toxy_sub(bl) == 0 && (flag & 2) != 0) {
		set_mobstate(bl);
		return 1;
	}

with:

	if (unit->walk_toxy_sub(bl) == 0) {
		if ((flag & 2) != 0)
			set_mobstate(bl);

		return 1;
	}

 

And re-compile. :)

 

 

~Kenpachi

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On 3/18/2020 at 10:43 PM, Zero Human said:

Got the same problem.

I still have this problem, did you fix yours?

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1 hour ago, Zero Human said:

No sorry, actually I'am no working on this problem. :D
Actually, this should fix that. But it was only for aggresive mobs.
https://github.com/HerculesWS/Hercules/commit/ab5c275e3915def5ce4f1cdd0928a4115db50cb6

I hope it will be fixed soon, its funny how looter mobs look shocked once saw an item on the floor. 🤣

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Kenpachi's fix for this is included in the v2020.03.08+2 release I just pushed, thank you!

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